Созвездие башни
Requirements | |
---|---|
Base Level: | 240+ |
Starting Point: | Instance Manager in any town
|
Rewards | |
Experience: | - |
Cooldown | |
Cooldown: | Resets at 00:01 Servertime |
Overview
Constellation Tower is the major overhaul of Endless Tower. Guided by Oscar once again, Constellation Tower reaches for the stars in terms of difficulty with its unique random difficulty system and time restriction.
Unlike Endless Tower where it had specific monsters and MVPs on designated floors, Constellation Tower's floors have all randomized monsters per floor. These monsters are strong and as you climb the tower, they will continue to get stronger in both health and attack.
A boss monster will still appear every 5 floors just like Endless Tower. However, the boss that spawns will be random. These bosses are not affected by the floor progression difficulty modifier and also not required in the kill count to complete the floor.
Time management is a strong factor in the instance if you wish to reach the highest difficulty. With only 60 minutes, Constellation Tower offers an NPC every 5 floors that can quicken your climb in exchange for Meteorite Dust. If you pay the tribute, you will skip 4 floors (Example Floor 1 to Floor 5). The amount of Meteorite Dust increases each time you use the NPC.
Upon reaching floor 25, you can choose to fight Naght Sieger (Easy) or continue on to floor 50 to fight Betelguese (Hard). Choose carefully as you cannot go back to the Tower from the final boss room and you wait 1 day to try the instance again.
- If you did press on to fight Betelguese, Oscar will appear to ask you if you wish to strengthen the boss.
- Oscar will require 20 Meteorite Dust to roll randomized attributes for Betelguese.
- These attributes are Health, Attack, Recovery, Defense, and Trap. You can roll stars from 1 to 3,
- Oscar will allow you to roll as many times as you want.
- As the difficulty increases, so do the rewards in quantity and type of items
- Difficulty - Item Bonus
- 300% - 2x amount
- 400% - 3x amount
- 500% - 4x amount
- 600% - 5x amount
- Difficulty - Item Bonus
Monsters
Note:
- All monsters are different from the original Endless Tower and normal field mobs.
- No monster has their original loot table.
Normal Mobs
Monster |
---|
Jakk |
Stone Shooter |
Grizzly |
Stalatic Golem |
Chimera |
Karakasa |
Rideword |
Parasite |
Wraith |
Petite (Sky) |
Wind Ghost |
Clock |
Raydric Archer |
Increase Soil |
Penomena |
Petite (Ground) |
Alarm |
Zombie Prisoner |
Marionette |
Permeter |
Skeleton Prisoner |
Owl Duke |
Deviruchi |
Bloody Butterfly |
Stapo |
Evil Cloud Hermit |
Paper |
Tengu |
Alice |
Anacondaq |
Gargoyle |
Carat |
Sting |
Gryphon |
Gibbet |
Nightmare Terror |
Anolian |
Bloody Butterfly |
Aliot |
Venatu (Fire) |
Deathword |
Plasma (Water) |
Dimik (Earth) |
Mini Demon |
Leib Olmai |
Wanderer |
Retribution |
Flame Skull |
Abysmal Knight |
Banshee |
5th Floor Bosses
Monster |
---|
Mastering |
Vagabond Wolf |
Vocal |
Golden Thief Bug |
Mistress |
Maya |
Phreeoni |
Drake |
Moonlight |
Bacsojin |
Goblin Leader |
Kobold Leader |
Turtle General |
Incantation Samurai |
Toad |
Osiris |
Pharaoh |
Amon Ra |
Evil Snake Lord |
Arch Angeling |
Deviling |
Angeling |
Ghostring |
Egnigem Cenia |
Doppleganger |
Atroce |
Orc Hero |
Orc Lord |
Baphomet |
Dark Lord |
Falling Bishop |
Ifrit |
Valkyrie Randgris |
Beelzebub (Fly) |
Beelzebub |
Easy Final Boss
Image | Monster | Level | HP | Size/Race/Element |
---|---|---|---|---|
Naght Sieger | 250 | 300,000,000 | Large/Demon/Ghost 4 | |
Thorny Skeleton | 200 | 200,400,500 | Medium/Demon/Dark 4 |
Hard Final Boss
Image | Monster | Level | HP | Size/Race/Element |
---|---|---|---|---|
Betelguese | 250 | 500,000,000 | Large/Dragon/Neutral 2 | |
Dead Soul | 250 | 20 | Small/Formless/Neutral 1 |
Rewards
- All monsters in the instance has a chance of dropping Meteorite Powder.
- Upon defeating the final boss, you will obtain 5 Meteorite Fragment and 2 Meteorite Powder.
- After defeating Naght Sieger, a special treasure chests will spawn that may drop the following items:
- Defeating Betelguese in a higher difficulty, special treasure chests will spawn that may drop the following items:
- Meteorite Dust of Power
- Meteorite Dust of Stamina
- Meteorite Dust of Concentration
- Meteorite Dust of Creative
- Meteorite Dust of Spell
- Meteorite Dust of Wisdom
- Power Meteorite Fragment
- Stamina Meteorite Fragment
- Concentration Meteorite Fragment
- Creative Meteorite Fragment
- Spell Meteorite Fragment
- Wisdom Meteorite Fragment
- Beteleuse Soul
Item Exchange
Talk to Constellation Shop at @go exchange /navi fortessa 99/145
to exchange your rewards.
The vending machine will also break down 1 Meteorite Fragment for 40 Meteorite Dust.
Armors
IMG | Item | Effects | Currency Amount |
---|---|---|---|
Файл:Meteorite Fragment.png | Meteorite Fragment | A fragment of a large meteorite from which it fell.
It feels pretty strong. |
50x Meteorite Powder |
Файл:Faint Star's Robe.png | Star's Robe [1] | Matk + 125.
Matk + 15 per 2 refine rate. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases all property magical damage by 10%. |
50x Meteorite Fragment |
Файл:Faint Star's Suit.png | Faint Star's Suit [1] | Atk + 75, Matk + 75.
Atk + 10 and Matk + 10 per 2 refine rate. If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, increases long ranged physical damage by 10%. |
50x Meteorite Fragment |
Файл:Faint Star's Armor.png | Faint Star's Armor [1] | Atk + 125.
Atk + 15 per 2 refine rate. If refine rate is 9 or higher, MaxHP + 7%. If refine rate is 11 or higher, increases melee physical damage by 10%. |
50x Meteorite Fragment |
Файл:Nebula Armor of Power.png | Nebula Armor of Power [1] | POW + 1.
Atk + 125. Atk + 15 per 2 refine rate. If refine rate is 9 or higher, Atk + 5%. If refine rate is 11 or higher, increases melee physical damage by 20%. [Bonus by grade] [Grade D] Atk + 2 and Atk + 1% per 2 refine rate, increases melee physical damage by 1% per 3 refine rate. [Grade C] Atk + 3 and Atk + 1% per 2 refine rate, increases melee physical damage by 1% per 3 refine rate. [Grade B] Atk + 2% per 2 refine rate, increases melee physical damage by 1% per 3 refine rate, P.Atk + 1 per 4 refine rate. [Grade A] Atk + 3% per 2 refine rate, increases melee physical damage by 2% per 3 refine rate, P.Atk + 2 per 4 refine rate. |
50x Meteorite Fragment
10x Beteleuse Soul |
Файл:Nebula Armor of Stamina.png | Nebula Armor of Stamina [1] | STA + 1.
MaxHP + 10%. Def + 15 per 2 refine rate. If refine rate is 9 or higher, increases incoming heal effectiveness by 10%. If refine rate is 11 or higher, MaxHP + 15%. [Bonus by grade] [Grade D] Def + 5 and increases incoming heal effectiveness by 2% per 2 refine rate, Res + 1 per 4 refine rate. [Grade C] Def + 7 and increases incoming heal effectiveness by 3% per 2 refine rate, Res + 2 per 4 refine rate. [Grade B] MaxHP + 1% per 3 refine rate, Res + 3 per 4 refine rate. [Grade A] MaxHP + 2% per 3 refine rate, Res + 4 per 4 refine rate. |
50x Meteorite Fragment
10x Beteleuse Soul |
Файл:Nebula Suit of Concentration.png | Nebula Suit of Concentration [1] | CON + 1.
Atk + 125. Atk + 15 per 2 refine rate. If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, increases long ranged physical damage by 20%. [Bonus by grade] [Grade D] Atk + 2, increases attack speed (reduces delay after attack by 1%) and Atk + 1% per 2 refine rate. [Grade C] Atk + 3, increases attack speed (reduces delay after attack by 1%) and Atk + 2% per 2 refine rate. [Grade B] Increases attack speed (reduces delay after attack by 2%) per 2 refine rate, increases long ranged physical damage by 1% per 3 refine rate, P.Atk + 1 per 4 refine rate. [Grade A] Increases attack speed (reduces delay after attack by 2%) per 2 refine rate, increases long ranged physical damage by 2% per 3 refine rate, P.Atk + 2 per 4 refine rate. |
50x Meteorite Fragment
30x Meteorite Dust of Concentration 10x Beteleuse Soul |
Файл:Nebula Suit of Creative.png | Nebula Suit of Creative [1] | CRT + 1.
Atk + 100. Atk + 10 per 2 refine rate. If refine rate is 9 or higher, Cri + 5. If refine rate is 11 or higher, increases critical damage by 20%. [Bonus by grade] [Grade D] Atk + 1 per 2 refine rate, increases critical damage by 2% and Cri + 1 per 3 refine rate. [Grade C] Atk + 2 per 2 refine rate, increases critical damage by 3% and Cri + 2 per 3 refine rate. [Grade B] Increases critical damage by 5% per 3 refine rate, C.Rate + 1 and P.Atk + 1 per 4 refine rate. [Grade A] Increases critical damage by 7% per 3 refine rate, C.Rate + 1 and P.Atk + 2 per 4 refine rate. |
50x Meteorite Fragment
30x Meteorite Dust of Creative 10x Beteleuse Soul |
Файл:Nebula Robe of Spell.png | Nebula Robe of Spell [1] | SPL + 1.
Matk + 125. Matk + 15 per 2 refine rate. If refine rate is 9 or higher, Matk + 5%. If refine rate is 11 or higher, increases all property magical damage by 15%. [Bonus by grade] [Grade D] Matk + 2 and Matk + 1% per 2 refine rate, increases all property magical damage by 3% per 3 refine rate. [Grade C] Matk + 3 and Matk + 1% per 2 refine rate, increases all property magical damage by 3% per 3 refine rate. [Grade B] Matk + 2% per 2 refine rate, increases all property magical damage by 5% per 3 refine rate, S.Matk + 1 per 4 refine rate. [Grade A] Matk + 3% per 2 refine rate, increases all property magical damage by 5% per 3 refine rate, S.Matk + 2 per 4 refine rate. |
50x Meteorite Fragment
10x Beteleuse Soul |
Файл:Nebula Robe of Wisdom.png | Nebula Robe of Wisdom [1] | WIS + 1.
Matk + 125. MaxSP + 2% and increases heal effectiveness by 1% per 2 refine rate. If refine rate is 9 or higher, increases SP recovery rate by 30%. If refine rate is 11 or higher, reduces variable casting time by 10%. [Bonus by grade] [Grade D] Increases SP recovery rate by 2% and increases heal effectiveness by 1% per 2 refine rate, Mres + 1 per 3 refine rate. [Grade C] Increases SP recovery rate by 3% and increases heal effectiveness by 2% per 2 refine rate, Mres + 2 per 3 refine rate. [Grade B] MaxSP + 1% per 2 refine rate, Mres + 2 per 3 refine rate, H.Plus + 2 per 4 refine rate. [Grade A] MaxSP + 2% per 2 refine rate, Mres + 3 per 3 refine rate, H.Plus + 3 per 4 refine rate. |
50x Meteorite Fragment
10x Beteleuse Soul |
Armor Enchants
Below is the cost for enchanting each of the armors
Each enchant attempt will apply 1 of the following enchants on each of their respective slot at a random level:
3rd Slot Enchant | 2nd Slot Enchant | 1st Slot Enchant |
---|---|---|
Star Cluster of PowerLv1~3 | Nebula of Fighting SpiritLv1~3 | Str+3~5 |
Star Cluster of StaminaLv1~3 | Nebula of HealthLv1~3 | Vit+3~5 |
Star Cluster of ConcentrationLv1~3 | Nebula of Expert ArcherLv1~3 | Dex+2~4 |
Star Cluster of CreativeLv1~3 | Nebula of SharpLv1~3 | Agi+3~5 |
Star Cluster of SpellLv1~3 | Nebula of SpellLv1~3 | Int+3~5 |
Star Cluster of WisdomLv1~3 | Nebula of HealingLv1~3 |
Resetting Enchants
Resetting the enchants on an armor will have a material cost equal to the enchant cost of the highest enchanted slot plus 1,000,000z and will reset ALL enchants.
Accessories
IMG | Item | Effect | Currency Amount |
---|---|---|---|
Файл:Stellar Power Seal.png | Stellar Power Seal [1] | Atk + 7%, P.Atk + 3.
When equipped with Nebula Armor of Power, Atk + 5%, P.Atk + 2. _ Class: Accessory (Right) |
350x Meteorite Fragment
20x Beteleuse Soul |
Файл:Stellar Stamina Seal.png | Stellar Stamina Seal [1] | MaxHP + 7%, Res + 5.
When equipped with Nebula Armor of Stamina, MaxHP + 5%, Res + 3. _ Class: Accessory (Right) |
350x Meteorite Fragment
20x Beteleuse Soul |
Файл:Stellar Concentration Seal.png | Stellar Concentration Seal [1] | Increases attack speed (reduces delay after attack by 7%), Cri + 3.
When equipped with Nebula Suit of Concentration, ASPD + 1, Cri + 7. _ Class: Accessory (Right) |
350x Meteorite Fragment
50x Meteorite Dust of Concentration 20x Beteleuse Soul |
Файл:Stellar Creative Seal.png | Stellar Creative Seal [1] | Increases critical damage by 7%, P.Atk + 2.
When equipped with Nebula Suit of Creative, increases critical damage by 5%, P.Atk + 2. _ Class: Accessory (Right |
350x Meteorite Fragment
50x Meteorite Dust of Creative 20x Beteleuse Soul |
Файл:Stellar Spell Seal.png | Stellar Spell Seal [1] | Increases all property magical damage by 7%, S.Matk + 2.
When equipped with Nebula Robe of Spell, increases all property magical damage by 5%, S.Matk + 2. _ Class: Accessory (Right) |
350x Meteorite Fragment
20x Beteleuse Soul |
Файл:Stellar Wisdom Seal.png | Stellar Wisdom Seal [1] | Reduces variable casting time by 7%, H.Plus + 2.
When equipped with Nebula Robe of Wisdom, increases heal effectiveness by 10%, H.Plus + 2. _ Class: Accessory (Right) |
350x Meteorite Fragment
20x Beteleuse Soul |
Enchants
Target | 2nd Slot | 3rd Slot | Enchant Cost |
---|---|---|---|
Stellar Seal Accessory | Fighting Spirit 3~4 | Fighting Spirit 3~4 | 3rd Slot: 5x Meteorite Fragment +300,000z
2nd Slot: 10x Meteorite Fragment+ 500,000z |
Spell 3~4 | Spell 3~4 | ||
Expert Archer 3~4 | Expert Archer 3~4 | ||
Sharp 3~4 | Sharp 3~4 | ||
Star of Mettle Lv1~5 | Star of Mettle Lv1~5 | ||
Star of Vital Lv1~5 | Star of Vital Lv1~5 | ||
Star of Master Archer Lv1~5 | Star of Master Archer Lv1~5 | ||
Star of Sharp Lv1~5 | Star of Sharp Lv1~5 | ||
Star of Spell Lv1~5 | Star of Spell Lv1~5 | ||
Star of Spirit Lv1~5 | Star of Spirit Lv1~5 |
Resetting
Resetting an accessory will cost Meteorite Powder+500,000z and has an 80% chance to succeed. Resetting will remove ALL enchants.
Special thanks to https://hazyforest.com/instances:constellation_tower