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Requirements
Base Level: 240+
Starting Point: Instance Manager in any town
Rewards
Experience: -
Cooldown
Cooldown: Resets at 00:01 Servertime




Overview

Constellation Tower is the major overhaul of Endless Tower. Guided by Oscar once again, Constellation Tower reaches for the stars in terms of difficulty with its unique random difficulty system and time restriction.

Unlike Endless Tower where it had specific monsters and MVPs on designated floors, Constellation Tower's floors have all randomized monsters per floor. These monsters are strong and as you climb the tower, they will continue to get stronger in both health and attack.

A boss monster will still appear every 5 floors just like Endless Tower. However, the boss that spawns will be random. These bosses are not affected by the floor progression difficulty modifier and also not required in the kill count to complete the floor.

Time management is a strong factor in the instance if you wish to reach the highest difficulty. With only 60 minutes, Constellation Tower offers an NPC every 5 floors that can quicken your climb in exchange for  Meteorite Dust. If you pay the tribute, you will skip 4 floors (Example Floor 1 to Floor 5). The amount of Meteorite Dust increases each time you use the NPC.

Upon reaching floor 25, you can choose to fight Naght Sieger (Easy) or continue on to floor 50 to fight Betelguese (Hard). Choose carefully as you cannot go back to the Tower from the final boss room and you wait 1 day to try the instance again.

  • If you did press on to fight Betelguese, Oscar will appear to ask you if you wish to strengthen the boss.
    • Oscar will require 20 Meteorite Dust to roll randomized attributes for Betelguese.
    • These attributes are Health, Attack, Recovery, Defense, and Trap. You can roll stars from 1 to 3,
    • Oscar will allow you to roll as many times as you want.
    • As the difficulty increases, so do the rewards in quantity and type of items
      • Difficulty - Item Bonus
        • 300% - 2x amount
        • 400% - 3x amount
        • 500% - 4x amount
        • 600% - 5x amount

Monsters

Note:

  • All monsters are different from the original Endless Tower and normal field mobs.
  • No monster has their original loot table.

Normal Mobs

Monster
Jakk
Stone Shooter
Grizzly
Stalatic Golem
Chimera
Karakasa
Rideword
Parasite
Wraith
Petite (Sky)
Wind Ghost
Clock
Raydric Archer
Increase Soil
Penomena
Petite (Ground)
Alarm
Zombie Prisoner
Marionette
Permeter
Skeleton Prisoner
Owl Duke
Deviruchi
Bloody Butterfly
Stapo
Evil Cloud Hermit
Paper
Tengu
Alice
Anacondaq
Gargoyle
Carat
Sting
Gryphon
Gibbet
Nightmare Terror
Anolian
Bloody Butterfly
Aliot
Venatu (Fire)
Deathword
Plasma (Water)
Dimik (Earth)
Mini Demon
Leib Olmai
Wanderer
Retribution
Flame Skull
Abysmal Knight
Banshee

5th Floor Bosses

Monster
Mastering
Vagabond Wolf
Vocal
Golden Thief Bug
Mistress
Maya
Phreeoni
Drake
Moonlight
Bacsojin
Goblin Leader
Kobold Leader
Turtle General
Incantation Samurai
Toad
Osiris
Pharaoh
Amon Ra
Evil Snake Lord
Arch Angeling
Deviling
Angeling
Ghostring
Egnigem Cenia
Doppleganger
Atroce
Orc Hero
Orc Lord
Baphomet
Dark Lord
Falling Bishop
Ifrit
Valkyrie Randgris
Beelzebub (Fly)
Beelzebub

Easy Final Boss

Image Monster Level HP Size/Race/Element
20996.png Naght Sieger 250 300,000,000 Large/Demon/Ghost 4
20997.png Thorny Skeleton 200 200,400,500 Medium/Demon/Dark 4

Hard Final Boss

Image Monster Level HP Size/Race/Element
20994.png Betelguese 250 500,000,000 Large/Dragon/Neutral 2
20995.png Dead Soul 250 20 Small/Formless/Neutral 1

Rewards

Item Exchange

Talk to Constellation Shop at @go exchange /navi fortessa 99/145 to exchange your rewards.

The vending machine will also break down 1 Meteorite Fragment for 40  Meteorite Dust.

Armors

IMG Item Effects Currency Amount
Файл:Meteorite Fragment.png Meteorite Fragment A fragment of a large meteorite from which it fell.

It feels pretty strong.

50x  Meteorite Powder
Файл:Faint Star's Robe.png Star's Robe [1] Matk + 125.

Matk + 15 per 2 refine rate. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases all property magical damage by 10%.

50x  Meteorite Fragment

5x  Naght Sieger Soul

Файл:Faint Star's Suit.png Faint Star's Suit [1] Atk + 75, Matk + 75.

Atk + 10 and Matk + 10 per 2 refine rate. If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, increases long ranged physical damage by 10%.

50x  Meteorite Fragment

5x  Naght Sieger Soul

Файл:Faint Star's Armor.png Faint Star's Armor [1] Atk + 125.

Atk + 15 per 2 refine rate.

If refine rate is 9 or higher, MaxHP + 7%.

If refine rate is 11 or higher, increases melee physical damage by 10%.

50x  Meteorite Fragment

5x  Naght Sieger Soul

Файл:Nebula Armor of Power.png Nebula Armor of Power [1] POW + 1.

Atk + 125.

Atk + 15 per 2 refine rate.

If refine rate is 9 or higher, Atk + 5%.

If refine rate is 11 or higher, increases melee physical damage by 20%.

[Bonus by grade]

[Grade D] Atk + 2 and Atk + 1% per 2 refine rate, increases melee physical damage by 1% per 3 refine rate.

[Grade C] Atk + 3 and Atk + 1% per 2 refine rate, increases melee physical damage by 1% per 3 refine rate.

[Grade B] Atk + 2% per 2 refine rate, increases melee physical damage by 1% per 3 refine rate, P.Atk + 1 per 4 refine rate.

[Grade A] Atk + 3% per 2 refine rate, increases melee physical damage by 2% per 3 refine rate, P.Atk + 2 per 4 refine rate.

50x  Meteorite Fragment

30x  Meteorite Dust of Power

10x  Beteleuse Soul

1x  Faint Saint Armor

Файл:Nebula Armor of Stamina.png Nebula Armor of Stamina [1] STA + 1.

MaxHP + 10%.

Def + 15 per 2 refine rate.

If refine rate is 9 or higher, increases incoming heal effectiveness by 10%.

If refine rate is 11 or higher, MaxHP + 15%.

[Bonus by grade]

[Grade D] Def + 5 and increases incoming heal effectiveness by 2% per 2 refine rate, Res + 1 per 4 refine rate.

[Grade C] Def + 7 and increases incoming heal effectiveness by 3% per 2 refine rate, Res + 2 per 4 refine rate.

[Grade B] MaxHP + 1% per 3 refine rate, Res + 3 per 4 refine rate.

[Grade A] MaxHP + 2% per 3 refine rate, Res + 4 per 4 refine rate.

50x  Meteorite Fragment

30x  Meteorite Dust of Stamina

10x  Beteleuse Soul

1x  Faint Saint Armor

Файл:Nebula Suit of Concentration.png Nebula Suit of Concentration [1] CON + 1.

Atk + 125.

Atk + 15 per 2 refine rate.

If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).

If refine rate is 11 or higher, increases long ranged physical damage by 20%.

[Bonus by grade]

[Grade D] Atk + 2, increases attack speed (reduces delay after attack by 1%) and Atk + 1% per 2 refine rate.

[Grade C] Atk + 3, increases attack speed (reduces delay after attack by 1%) and Atk + 2% per 2 refine rate.

[Grade B] Increases attack speed (reduces delay after attack by 2%) per 2 refine rate, increases long ranged physical damage by 1% per 3 refine rate, P.Atk + 1 per 4 refine rate.

[Grade A] Increases attack speed (reduces delay after attack by 2%) per 2 refine rate, increases long ranged physical damage by 2% per 3 refine rate, P.Atk + 2 per 4 refine rate.

50x  Meteorite Fragment

30x  Meteorite Dust of Concentration

10x  Beteleuse Soul

1x  Faint Saint Suit

Файл:Nebula Suit of Creative.png Nebula Suit of Creative [1] CRT + 1.

Atk + 100.

Atk + 10 per 2 refine rate.

If refine rate is 9 or higher, Cri + 5.

If refine rate is 11 or higher, increases critical damage by 20%.

[Bonus by grade]

[Grade D] Atk + 1 per 2 refine rate, increases critical damage by 2% and Cri + 1 per 3 refine rate.

[Grade C] Atk + 2 per 2 refine rate, increases critical damage by 3% and Cri + 2 per 3 refine rate.

[Grade B] Increases critical damage by 5% per 3 refine rate, C.Rate + 1 and P.Atk + 1 per 4 refine rate.

[Grade A] Increases critical damage by 7% per 3 refine rate, C.Rate + 1 and P.Atk + 2 per 4 refine rate.

50x  Meteorite Fragment

30x  Meteorite Dust of Creative

10x  Beteleuse Soul

1x  Faint Saint Suit

Файл:Nebula Robe of Spell.png Nebula Robe of Spell [1] SPL + 1.

Matk + 125.

Matk + 15 per 2 refine rate.

If refine rate is 9 or higher, Matk + 5%.

If refine rate is 11 or higher, increases all property magical damage by 15%.

[Bonus by grade]

[Grade D] Matk + 2 and Matk + 1% per 2 refine rate, increases all property magical damage by 3% per 3 refine rate.

[Grade C] Matk + 3 and Matk + 1% per 2 refine rate, increases all property magical damage by 3% per 3 refine rate.

[Grade B] Matk + 2% per 2 refine rate, increases all property magical damage by 5% per 3 refine rate, S.Matk + 1 per 4 refine rate.

[Grade A] Matk + 3% per 2 refine rate, increases all property magical damage by 5% per 3 refine rate, S.Matk + 2 per 4 refine rate.

50x  Meteorite Fragment

30x  Meteorite Dust of Spell

10x  Beteleuse Soul

1x  Faint Saint Robe

Файл:Nebula Robe of Wisdom.png Nebula Robe of Wisdom [1] WIS + 1.

Matk + 125.

MaxSP + 2% and increases heal effectiveness by 1% per 2 refine rate.

If refine rate is 9 or higher, increases SP recovery rate by 30%.

If refine rate is 11 or higher, reduces variable casting time by 10%.

[Bonus by grade]

[Grade D] Increases SP recovery rate by 2% and increases heal effectiveness by 1% per 2 refine rate, Mres + 1 per 3 refine rate.

[Grade C] Increases SP recovery rate by 3% and increases heal effectiveness by 2% per 2 refine rate, Mres + 2 per 3 refine rate.

[Grade B] MaxSP + 1% per 2 refine rate, Mres + 2 per 3 refine rate, H.Plus + 2 per 4 refine rate.

[Grade A] MaxSP + 2% per 2 refine rate, Mres + 3 per 3 refine rate, H.Plus + 3 per 4 refine rate.

50x  Meteorite Fragment

30x  Meteorite Dust of Wisdom

10x  Beteleuse Soul

1x  Faint Saint Robe

Armor Enchants

Below is the cost for enchanting each of the armors

Target Enchant Cost
 +9 Nebula Robe of Power

3rd Slot: 5x  Power Meteorite Fragment +1,000,000z
2nd Slot: 5x  Meteorite Dust of Power+ 100,000z
1st Slot: 5x  Meteorite Powder+ 50,000z

 +9 Nebula Robe of Stamina

3rd Slot: 5x  Stamina Meteorite Fragment +1,000,000z
2nd Slot: 5x  Meteorite Dust of Power+ 100,000z
1st Slot: 5x  Meteorite Powder+ 50,000z

 +9 Nebula Robe of Concentration

3rd Slot: 5x  Concentration Meteorite Fragment +1,000,000z
2nd Slot: 5x  Meteorite Dust of Power+ 100,000z
1st Slot: 5x  Meteorite Powder+ 50,000z

 +9 Nebula Robe of Creative

3rd Slot: 5x  Creative Meteorite Fragment +1,000,000z
2nd Slot: 5x  Meteorite Dust of Power+ 100,000z
1st Slot: 5x  Meteorite Powder+ 50,000z

 +9 Nebula Robe of Spell

3rd Slot: 5x  Spell Meteorite Fragment +1,000,000z
2nd Slot: 5x  Meteorite Dust of Power+ 100,000z
1st Slot: 5x  Meteorite Powder+ 50,000z

 +9 Nebula Robe of Wisdom

3rd Slot: 5x  Wisdom Meteorite Fragment +1,000,000z
2nd Slot: 5x  Meteorite Dust of Power+ 100,000z
1st Slot: 5x  Meteorite Powder+ 50,000z


Each enchant attempt will apply 1 of the following enchants on each of their respective slot at a random level:

3rd Slot Enchant 2nd Slot Enchant 1st Slot Enchant
 Star Cluster of PowerLv1~3  Nebula of Fighting SpiritLv1~3  Str+3~5
 Star Cluster of StaminaLv1~3  Nebula of HealthLv1~3  Vit+3~5
 Star Cluster of ConcentrationLv1~3  Nebula of Expert ArcherLv1~3  Dex+2~4
 Star Cluster of CreativeLv1~3  Nebula of SharpLv1~3  Agi+3~5
 Star Cluster of SpellLv1~3  Nebula of SpellLv1~3  Int+3~5
 Star Cluster of WisdomLv1~3  Nebula of HealingLv1~3



Resetting Enchants

Resetting the enchants on an armor will have a material cost equal to the enchant cost of the highest enchanted slot plus 1,000,000z and will reset ALL enchants.

Accessories

IMG Item Effect Currency Amount
Файл:Stellar Power Seal.png Stellar Power Seal [1] Atk + 7%, P.Atk + 3.

When equipped with Nebula Armor of Power, Atk + 5%, P.Atk + 2.

_

Class: Accessory (Right)

350x  Meteorite Fragment

50x  Meteorite Dust of Power

20x  Beteleuse Soul

10x  Naght Sieger Soul

Файл:Stellar Stamina Seal.png Stellar Stamina Seal [1] MaxHP + 7%, Res + 5.

When equipped with Nebula Armor of Stamina, MaxHP + 5%, Res + 3.

_

Class: Accessory (Right)

350x  Meteorite Fragment

50x  Meteorite Dust of Stamina

20x  Beteleuse Soul

10x  Naght Sieger Soul

Файл:Stellar Concentration Seal.png Stellar Concentration Seal [1] Increases attack speed (reduces delay after attack by 7%), Cri + 3.

When equipped with Nebula Suit of Concentration, ASPD + 1, Cri + 7.

_

Class: Accessory (Right)

350x  Meteorite Fragment

50x  Meteorite Dust of Concentration

20x  Beteleuse Soul

10x  Naght Sieger Soul

Файл:Stellar Creative Seal.png Stellar Creative Seal [1] Increases critical damage by 7%, P.Atk + 2.

When equipped with Nebula Suit of Creative, increases critical damage by 5%, P.Atk + 2.

_

Class: Accessory (Right

350x  Meteorite Fragment

50x  Meteorite Dust of Creative

20x  Beteleuse Soul

10x  Naght Sieger Soul

Файл:Stellar Spell Seal.png Stellar Spell Seal [1] Increases all property magical damage by 7%, S.Matk + 2.

When equipped with Nebula Robe of Spell, increases all property magical damage by 5%, S.Matk + 2.

_

Class: Accessory (Right)

350x  Meteorite Fragment

50x  Meteorite Dust of Spell

20x  Beteleuse Soul

10x  Naght Sieger Soul

Файл:Stellar Wisdom Seal.png Stellar Wisdom Seal [1] Reduces variable casting time by 7%, H.Plus + 2.

When equipped with Nebula Robe of Wisdom, increases heal effectiveness by 10%, H.Plus + 2.

_

Class: Accessory (Right)

350x  Meteorite Fragment

50x  Meteorite Dust of Wisdom

20x  Beteleuse Soul

10x  Naght Sieger Soul

Enchants

Target 2nd Slot 3rd Slot Enchant Cost
 Stellar Seal Accessory  Fighting Spirit 3~4  Fighting Spirit 3~4 3rd Slot: 5x  Meteorite Fragment +300,000z

2nd Slot: 10x  Meteorite Fragment+ 500,000z

 Spell 3~4  Spell 3~4
 Expert Archer 3~4  Expert Archer 3~4
 Sharp 3~4  Sharp 3~4
 Star of Mettle Lv1~5  Star of Mettle Lv1~5
 Star of Vital Lv1~5  Star of Vital Lv1~5
 Star of Master Archer Lv1~5  Star of Master Archer Lv1~5
 Star of Sharp Lv1~5  Star of Sharp Lv1~5
 Star of Spell Lv1~5  Star of Spell Lv1~5
 Star of Spirit Lv1~5  Star of Spirit Lv1~5

Resetting

Resetting an accessory will cost  Meteorite Powder+500,000z and has an 80% chance to succeed. Resetting will remove ALL enchants.

Special thanks to https://hazyforest.com/instances:constellation_tower