Созвездие башни
Requirements | |
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Base Level: | 240+ |
Starting Point: | Instance Manager in any town
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Rewards | |
Experience: | - |
Cooldown | |
Cooldown: |
Обзор
Constellation Tower - это капитальный ремонт Endless Tower. Под руководством Оскара, в очередной раз, Constellation Tower достигает звезд по уровню сложности благодаря своей уникальной системе случайных уровней сложности и ограничению по времени.
В отличие от Endless Tower, где на определенных этажах были определенные монстры и MVP, на этажах Constellation Tower все монстры распределены случайным образом. Эти монстры сильны, и по мере того, как вы будете подниматься на башню, они будут становиться сильнее как в плане здоровья, так и в плане атаки.
Босс-монстр по-прежнему будет появляться каждые 5 этажей, как и в случае с Endless Tower. Однако босс, который появляется, будет случайным. На этих боссов не влияет модификатор сложности прохождения этажа, а также не требуется количество убийств для прохождения этажа.
Тайм-менеджмент - важный фактор в том случае, если вы хотите достичь наивысшей сложности. Всего за 60 минут в Constellation Tower через каждые 5 этажей появляется NPC, который может ускорить ваш подъем в обмен на метеоритную пыль. Если вы заплатите tr
- 300% - 2x amount
- 400% - 3x amount
- 500% - 4x amount
- 600% - 5x amount
Монстры
"'Примечание:"'
- Все монстры отличаются от оригинальных Бесконечных башен и обычных полевых мобов.
- Ни у одного монстра нет своей оригинальной таблицы добычи.
Normal Mobs
Monster |
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Jakk |
Stone Shooter |
Grizzly |
Stalatic Golem |
Chimera |
Karakasa |
Rideword |
Parasite |
Wraith |
Petite (Sky) |
Wind Ghost |
Clock |
Raydric Archer |
Increase Soil |
Penomena |
Petite (Ground) |
Alarm |
Zombie Prisoner |
Marionette |
Permeter |
Skeleton Prisoner |
Owl Duke |
Deviruchi |
Bloody Butterfly |
Stapo |
Evil Cloud Hermit |
Paper |
Tengu |
Alice |
Anacondaq |
Gargoyle |
Carat |
Sting |
Gryphon |
Gibbet |
Nightmare Terror |
Anolian |
Bloody Butterfly |
Aliot |
Venatu (Fire) |
Deathword |
Plasma (Water) |
Dimik (Earth) |
Mini Demon |
Leib Olmai |
Wanderer |
Retribution |
Flame Skull |
Abysmal Knight |
Banshee |
5th Floor Bosses
Monster |
---|
Mastering |
Vagabond Wolf |
Vocal |
Golden Thief Bug |
Mistress |
Maya |
Phreeoni |
Drake |
Moonlight |
Bacsojin |
Goblin Leader |
Kobold Leader |
Turtle General |
Incantation Samurai |
Toad |
Osiris |
Pharaoh |
Amon Ra |
Evil Snake Lord |
Arch Angeling |
Deviling |
Angeling |
Ghostring |
Egnigem Cenia |
Doppleganger |
Atroce |
Orc Hero |
Orc Lord |
Baphomet |
Dark Lord |
Falling Bishop |
Ifrit |
Valkyrie Randgris |
Beelzebub (Fly) |
Beelzebub |
Easy Final Boss
Image | Monster | Level | HP | Size/Race/Element |
---|---|---|---|---|
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Naght Sieger | 250 | 300,000,000 | Large/Demon/Ghost 4 |
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Thorny Skeleton | 200 | 200,400,500 | Medium/Demon/Dark 4 |
Hard Final Boss
Image | Monster | Level | HP | Size/Race/Element |
---|---|---|---|---|
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Betelguese | 250 | 500,000,000 | Large/Dragon/Neutral 2 |
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Dead Soul | 250 | 20 | Small/Formless/Neutral 1 |
Rewards
- All monsters in the instance has a chance of dropping
Meteorite Powder.
- Upon defeating the final boss, you will obtain 5
Meteorite Fragment and 2
Meteorite Powder.
- After defeating Naght Sieger, a special treasure chests will spawn that may drop the following items:
- Defeating Betelguese in a higher difficulty, special treasure chests will spawn that may drop the following items:
Meteorite Dust of Power
Meteorite Dust of Stamina
Meteorite Dust of Concentration
Meteorite Dust of Creative
Meteorite Dust of Spell
Meteorite Dust of Wisdom
Power Meteorite Fragment
Stamina Meteorite Fragment
Concentration Meteorite Fragment
Creative Meteorite Fragment
Spell Meteorite Fragment
Wisdom Meteorite Fragment
Beteleuse Soul
Item Exchange
Talk to Constellation Shop at @go exchange /navi fortessa 99/145
to exchange your rewards.
The vending machine will also break down 1 Meteorite Fragment for 40 Meteorite Dust.
Armors
IMG | Item | Effects | Currency Amount |
---|---|---|---|
Файл:Meteorite Fragment.png | Meteorite Fragment | A fragment of a large meteorite from which it fell.
It feels pretty strong. |
50x ![]() |
Файл:Faint Star's Robe.png | Star's Robe [1] | Matk + 125.
Matk + 15 per 2 refine rate. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases all property magical damage by 10%. |
50x ![]() |
Файл:Faint Star's Suit.png | Faint Star's Suit [1] | Atk + 75, Matk + 75.
Atk + 10 and Matk + 10 per 2 refine rate. If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, increases long ranged physical damage by 10%. |
50x ![]() |
Файл:Faint Star's Armor.png | Faint Star's Armor [1] | Atk + 125.
Atk + 15 per 2 refine rate. If refine rate is 9 or higher, MaxHP + 7%. If refine rate is 11 or higher, increases melee physical damage by 10%. |
50x ![]() |
Файл:Nebula Armor of Power.png | Nebula Armor of Power [1] | POW + 1.
Atk + 125. Atk + 15 per 2 refine rate. If refine rate is 9 or higher, Atk + 5%. If refine rate is 11 or higher, increases melee physical damage by 20%. [Bonus by grade] [Grade D] Atk + 2 and Atk + 1% per 2 refine rate, increases melee physical damage by 1% per 3 refine rate. [Grade C] Atk + 3 and Atk + 1% per 2 refine rate, increases melee physical damage by 1% per 3 refine rate. [Grade B] Atk + 2% per 2 refine rate, increases melee physical damage by 1% per 3 refine rate, P.Atk + 1 per 4 refine rate. [Grade A] Atk + 3% per 2 refine rate, increases melee physical damage by 2% per 3 refine rate, P.Atk + 2 per 4 refine rate. |
50x ![]() 10x |
Файл:Nebula Armor of Stamina.png | Nebula Armor of Stamina [1] | STA + 1.
MaxHP + 10%. Def + 15 per 2 refine rate. If refine rate is 9 or higher, increases incoming heal effectiveness by 10%. If refine rate is 11 or higher, MaxHP + 15%. [Bonus by grade] [Grade D] Def + 5 and increases incoming heal effectiveness by 2% per 2 refine rate, Res + 1 per 4 refine rate. [Grade C] Def + 7 and increases incoming heal effectiveness by 3% per 2 refine rate, Res + 2 per 4 refine rate. [Grade B] MaxHP + 1% per 3 refine rate, Res + 3 per 4 refine rate. [Grade A] MaxHP + 2% per 3 refine rate, Res + 4 per 4 refine rate. |
50x ![]() 10x |
Файл:Nebula Suit of Concentration.png | Nebula Suit of Concentration [1] | CON + 1.
Atk + 125. Atk + 15 per 2 refine rate. If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, increases long ranged physical damage by 20%. [Bonus by grade] [Grade D] Atk + 2, increases attack speed (reduces delay after attack by 1%) and Atk + 1% per 2 refine rate. [Grade C] Atk + 3, increases attack speed (reduces delay after attack by 1%) and Atk + 2% per 2 refine rate. [Grade B] Increases attack speed (reduces delay after attack by 2%) per 2 refine rate, increases long ranged physical damage by 1% per 3 refine rate, P.Atk + 1 per 4 refine rate. [Grade A] Increases attack speed (reduces delay after attack by 2%) per 2 refine rate, increases long ranged physical damage by 2% per 3 refine rate, P.Atk + 2 per 4 refine rate. |
50x ![]() 30x 10x |
Файл:Nebula Suit of Creative.png | Nebula Suit of Creative [1] | CRT + 1.
Atk + 100. Atk + 10 per 2 refine rate. If refine rate is 9 or higher, Cri + 5. If refine rate is 11 or higher, increases critical damage by 20%. [Bonus by grade] [Grade D] Atk + 1 per 2 refine rate, increases critical damage by 2% and Cri + 1 per 3 refine rate. [Grade C] Atk + 2 per 2 refine rate, increases critical damage by 3% and Cri + 2 per 3 refine rate. [Grade B] Increases critical damage by 5% per 3 refine rate, C.Rate + 1 and P.Atk + 1 per 4 refine rate. [Grade A] Increases critical damage by 7% per 3 refine rate, C.Rate + 1 and P.Atk + 2 per 4 refine rate. |
50x ![]() 30x 10x |
Файл:Nebula Robe of Spell.png | Nebula Robe of Spell [1] | SPL + 1.
Matk + 125. Matk + 15 per 2 refine rate. If refine rate is 9 or higher, Matk + 5%. If refine rate is 11 or higher, increases all property magical damage by 15%. [Bonus by grade] [Grade D] Matk + 2 and Matk + 1% per 2 refine rate, increases all property magical damage by 3% per 3 refine rate. [Grade C] Matk + 3 and Matk + 1% per 2 refine rate, increases all property magical damage by 3% per 3 refine rate. [Grade B] Matk + 2% per 2 refine rate, increases all property magical damage by 5% per 3 refine rate, S.Matk + 1 per 4 refine rate. [Grade A] Matk + 3% per 2 refine rate, increases all property magical damage by 5% per 3 refine rate, S.Matk + 2 per 4 refine rate. |
50x ![]() 10x |
Файл:Nebula Robe of Wisdom.png | Nebula Robe of Wisdom [1] | WIS + 1.
Matk + 125. MaxSP + 2% and increases heal effectiveness by 1% per 2 refine rate. If refine rate is 9 or higher, increases SP recovery rate by 30%. If refine rate is 11 or higher, reduces variable casting time by 10%. [Bonus by grade] [Grade D] Increases SP recovery rate by 2% and increases heal effectiveness by 1% per 2 refine rate, Mres + 1 per 3 refine rate. [Grade C] Increases SP recovery rate by 3% and increases heal effectiveness by 2% per 2 refine rate, Mres + 2 per 3 refine rate. [Grade B] MaxSP + 1% per 2 refine rate, Mres + 2 per 3 refine rate, H.Plus + 2 per 4 refine rate. [Grade A] MaxSP + 2% per 2 refine rate, Mres + 3 per 3 refine rate, H.Plus + 3 per 4 refine rate. |
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Armor Enchants
Below is the cost for enchanting each of the armors
Each enchant attempt will apply 1 of the following enchants on each of their respective slot at a random level:
3rd Slot Enchant | 2nd Slot Enchant | 1st Slot Enchant |
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Resetting Enchants
Resetting the enchants on an armor will have a material cost equal to the enchant cost of the highest enchanted slot plus 1,000,000z and will reset ALL enchants.
Accessories
IMG | Item | Effect | Currency Amount |
---|---|---|---|
Файл:Stellar Power Seal.png | Stellar Power Seal [1] | Atk + 7%, P.Atk + 3.
When equipped with Nebula Armor of Power, Atk + 5%, P.Atk + 2. _ Class: Accessory (Right) |
350x ![]() 20x |
Файл:Stellar Stamina Seal.png | Stellar Stamina Seal [1] | MaxHP + 7%, Res + 5.
When equipped with Nebula Armor of Stamina, MaxHP + 5%, Res + 3. _ Class: Accessory (Right) |
350x ![]() 20x |
Файл:Stellar Concentration Seal.png | Stellar Concentration Seal [1] | Increases attack speed (reduces delay after attack by 7%), Cri + 3.
When equipped with Nebula Suit of Concentration, ASPD + 1, Cri + 7. _ Class: Accessory (Right) |
350x ![]() 50x 20x |
Файл:Stellar Creative Seal.png | Stellar Creative Seal [1] | Increases critical damage by 7%, P.Atk + 2.
When equipped with Nebula Suit of Creative, increases critical damage by 5%, P.Atk + 2. _ Class: Accessory (Right |
350x ![]() 50x 20x |
Файл:Stellar Spell Seal.png | Stellar Spell Seal [1] | Increases all property magical damage by 7%, S.Matk + 2.
When equipped with Nebula Robe of Spell, increases all property magical damage by 5%, S.Matk + 2. _ Class: Accessory (Right) |
350x ![]() 20x |
Файл:Stellar Wisdom Seal.png | Stellar Wisdom Seal [1] | Reduces variable casting time by 7%, H.Plus + 2.
When equipped with Nebula Robe of Wisdom, increases heal effectiveness by 10%, H.Plus + 2. _ Class: Accessory (Right) |
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Enchants
Target | 2nd Slot | 3rd Slot | Enchant Cost |
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3rd Slot: 5x ![]() 2nd Slot: 10x |
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Resetting
Resetting an accessory will cost Meteorite Powder+500,000z and has an 80% chance to succeed. Resetting will remove ALL enchants.
Special thanks to https://hazyforest.com/instances:constellation_tower