Шаблон:Swordsman Skills

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Skill Skill Form Properties Description
2.png Sword Mastery Passive
  • Max Level: 10
Increase damage inflicted with One-Handed Sword and Dagger weapons.


  • This skill adds Mastery ATK.


  • [Lv 1] : +4 ATK.
  • [Lv 2] : +8 ATK.
  • [Lv 3] : +12 ATK.
  • [Lv 4] : +16 ATK.
  • [Lv 5] : +20 ATK.
  • [Lv 6] : +24 ATK.
  • [Lv 7] : +28 ATK.
  • [Lv 8] : +32 ATK.
  • [Lv 9] : +36 ATK.
  • [Lv10] : +40 ATK.
4.png Increase HP Recovery Passive
  • Max Level: 10
Enhance your natural HP Recovery by restoring additional HP every 10 seconds. Also increase HP received from consumables by 10% per skill level.


  • [Lv 1] : Recover (5 HP +0.2%) Max HP, Receive 10% more healing from consumables.
  • [Lv 2] : Recover (10 HP +0.4%) Max HP, Receive 20% more healing from consumables.
  • [Lv 3] : Recover (15 HP +0.6%) Max HP, Receive 30% more healing from consumables.
  • [Lv 4] : Recover (20 HP +0.8%) Max HP, Receive 40% more healing from consumables.
  • [Lv 5] : Recover (25 HP +1.0%) Max HP, Receive 50% more healing from consumables.
  • [Lv 6] : Recover (30 HP +1.2%) Max HP, Receive 60% more healing from consumables.
  • [Lv 7] : Recover (35 HP +1.4%) Max HP, Receive 70% more healing from consumables.
  • [Lv 8] : Recover (40 HP +1.6%) Max HP, Receive 80% more healing from consumables.
  • [Lv 9] : Recover (45 HP +1.8%) Max HP, Receive 90% more healing from consumables.
  • [Lv10] : Recover (50 HP +2.0%) Max HP, Receive 100% more healing from consumables.
5.png Bash Melee Physical Attack
  • Max Level: 10
  • Target: Enemy
  • SP Cost:
    • (Lv 1~5) : 8
    • (Lv 6~10) : 15
  • Range: 1
  • Required weapon type:
    • Any except Bows
Hit an enemy with a crushing force. If the 145.png Fatal Blow skill is learned, Bash will have an added Stun effect at level 6 and higher.


  • This skill has increased Hit.


  • [Lv 1] : 130% ATK, +5% Hit.
  • [Lv 2] : 160% ATK, +10% Hit.
  • [Lv 3] : 190% ATK, +15% Hit.
  • [Lv 4] : 220% ATK, +20% Hit.
  • [Lv 5] : 250% ATK, +25% Hit.
  • [Lv 6] : 280% ATK, +30% Hit.
  • [Lv 7] : 310% ATK, +35% Hit.
  • [Lv 8] : 340% ATK, +40% Hit.
  • [Lv 9] : 370% ATK, +45% Hit.
  • [Lv10] : 400% ATK, +50% Hit.


Damage is calculated using the following formula;
SkillFormula% = [{Base_ATK%}]%

6.png Provoke Status Increase,
Status Decrease
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 3 + Skill Level
  • Range: 9
Attempt to enrage an enemy to decrease their defense while also increasing their attack power for 30 seconds.


  • The difference between the caster's base level and the target's base level will affect the chance of success.
  • Players will have their Soft DEF reduced opposed to Hard DEF.
  • This skill can interrupt a skill being cast.
  • This will remove the target's Frozen, Stone, Sleep or Play Dead status.
  • Does not work on Boss or Undead race enemies.


  • [Lv 1] : 73% Chance to apply effect, +5% Damage, -10% DEF.
  • [Lv 2] : 76% Chance to apply effect, +8% Damage, -15% DEF.
  • [Lv 3] : 79% Chance to apply effect, +11% Damage, -20% DEF.
  • [Lv 4] : 82% Chance to apply effect, +14% Damage, -25% DEF.
  • [Lv 5] : 85% Chance to apply effect, +17% Damage, -30% DEF.
  • [Lv 6] : 88% Chance to apply effect, +20% Damage, -35% DEF.
  • [Lv 7] : 91% Chance to apply effect, +23% Damage, -40% DEF.
  • [Lv 8] : 94% Chance to apply effect, +26% Damage, -45% DEF.
  • [Lv 9] : 97% Chance to apply effect, +29% Damage, -50% DEF.
  • [Lv10] : 100% Chance to apply effect, +32% Damage, -55% DEF.
3.png Two-Handed Sword Mastery Passive
  • Max Level: 10
Increase damage inflicted with Two-Handed Sword weapons.


  • This skill adds Mastery ATK.


  • [Lv 1] : +4 ATK.
  • [Lv 2] : +8 ATK.
  • [Lv 3] : +12 ATK.
  • [Lv 4] : +16 ATK.
  • [Lv 5] : +20 ATK.
  • [Lv 6] : +24 ATK.
  • [Lv 7] : +28 ATK.
  • [Lv 8] : +32 ATK.
  • [Lv 9] : +36 ATK.
  • [Lv10] : +40 ATK.
7.png Magnum Break Melee Physical Attack
  • Max Level: 10
  • Property: Fire
  • Target: Self
  • SP Cost: 30
  • Cast Delay: 0.5s
  • Cool Down: 2s
  • Area of Effect:
    • (Lv 1~4) : 5x5
    • (Lv 5~8) : 7x7
    • (Lv 9~10) : 9x9
Consume a small amount of HP to inflict damage and knock all enemies around you backwards 2 cells.


  • For 10 seconds after casting Magnum Break, your weapon will receive a 20% Fire property damage enhancement. (This effect gives you extra damage, and does not Endow your weapon to fire).
  • This skill has increased Hit rate.
  • If the targets hit are players outside the 3x3 area, they will take reduced damage from this skill.


  • [Lv 1] : Consumes 20 HP, +10% Hit, 120% ATK, Players outside the 3x3 area take 110% ATK instead.
  • [Lv 2] : Consumes 20 HP, +20% Hit, 140% ATK, Players outside the 3x3 area take 120% ATK instead.
  • [Lv 3] : Consumes 19 HP, +30% Hit, 160% ATK, Players outside the 3x3 area take 130% ATK instead.
  • [Lv 4] : Consumes 19 HP, +40% Hit, 180% ATK, Players outside the 3x3 area take 140% ATK instead.
  • [Lv 5] : Consumes 18 HP, +50% Hit, 200% ATK, Players outside the 3x3 area take 150% ATK instead.
  • [Lv 6] : Consumes 18 HP, +60% Hit, 220% ATK, Players outside the 3x3 area take 160% ATK instead.
  • [Lv 7] : Consumes 17 HP, +70% Hit, 240% ATK, Players outside the 3x3 area take 170% ATK instead.
  • [Lv 8] : Consumes 17 HP, +80% Hit, 260% ATK, Players outside the 3x3 area take 180% ATK instead.
  • [Lv 9] : Consumes 16 HP, +90% Hit, 280% ATK, Players outside the 3x3 area take 190% ATK instead.
  • [Lv10] : Consumes 16 HP, +100% Hit, 300% ATK, Players outside the 3x3 area take 200% ATK instead.


Damage is calculated using the following formula;
SkillFormula% = [{Base_ATK%}]%

8.png Endure Status Increase
  • Max Level: 10
  • Target: Self
  • SP Cost: 10
  • Cool Down: 10.0s
Remove your flinching animation, enabling you to attack and move while receiving damage.


  • This status is automatically cancelled after the duration or taking damage 7 times.
  • This skill has no effect in War of Emperium.


  • [Lv 1] : +1 MDEF, Duration 10 seconds.
  • [Lv 2] : +2 MDEF, Duration 13 seconds.
  • [Lv 3] : +3 MDEF, Duration 16 seconds.
  • [Lv 4] : +4 MDEF, Duration 19 seconds.
  • [Lv 5] : +5 MDEF, Duration 22 seconds.
  • [Lv 6] : +6 MDEF, Duration 25 seconds.
  • [Lv 7] : +7 MDEF, Duration 28 seconds.
  • [Lv 8] : +8 MDEF, Duration 31 seconds.
  • [Lv 9] : +9 MDEF, Duration 34 seconds.
  • [Lv10] : +10 MDEF, Duration 37 seconds.
144.png Moving HP-Recovery Passive
  • Platinum Skill
Enable your natural HP recovery while moving.


  • Only 25% of the HP that is naturally recovered while standing is restored while moving.
  • The Increase HP Recovery skill does not affect Moving HP Recovery.
145.png Fatal Blow Passive
  • Platinum Skill
Enhance the Bash skill causing the Stun status on the target when you use level 6 Bash or higher.


  • The chance of inflicting Stun increases based on your Base Level and Bash skill level.


  • [Lv 1] : Bash level 6 = {1 x Base Level ÷ 10}%
  • [Lv 2] : Bash level 7 = {2 x Base Level ÷ 10}%
  • [Lv 3] : Bash level 8 = {3 x Base Level ÷ 10}%
  • [Lv 4] : Bash level 9 = {4 x Base Level ÷ 10}%
  • [Lv 5] : Bash level 10 = {5 x Base Level ÷ 10}%
146.png Auto Berserk Status Increase,
Toggle
  • Platinum Skill
  • Target: Self
Empowered by rage, you enter a condition that is equal to Level 10 6.png Provoke status when your HP is reduced to less than 25%.


  • This effect has no duration, but can be dispelled and will end automatically if HP goes above 25%.
  • This skill costs 0 SP, but cannot be toggled without at least 1 SP.