Вилла Обмана

Материал из Революция Рагнарок Онлайн
Перейти к навигации Перейти к поиску
Задание или инстанс повторяемое.
Кулдаун Доступно тикетов

Сброс в 0:00

Соло: 0 Пати: 0

Overview

Требования
Уровень: 170 (Normal) / 200 (Advanced)
Стартовая точка: /navi wolfvill 79/260
Требования: Direction of Prayer

 Villa Basement Key for every party member (Advanced)

Награды
Опыт: -
Предметы: Normal:

Advanced:

Villa of Deception is an instance from Episode 18 - Direction of Prayer. You have to complete the story version of the instance before proceeding to the daily version. This page documents the daily version. (For a walkthrough of the story version, see step 18 of Direction of Prayer.)

The daily version of the instance requires a party of at least two players. There are two modes, Normal and Advanced, which share the same cooldown. The Advanced mode requires every party member to possess a  Villa Basement Key, which is obtainable from the Normal mode.


Walkthrough

Файл:Villa of deception overview.png
Villa of Deception: map overview

Note: all normal monsters in the instance take 90% reduced damage (level 9 771.png Relieve On).

  1. Talk to Aira /navi wolfvill 79/260 in Grey Wolf Village to create and enter the instance.
  2. Once inside, you will find yourself in Area 1 (guest sitting room and hallway).
    1. Move north until you reach the locked door to the dining room.
    2. At least two different players must walk down both sides of the hallway while avoiding the Reapers (sprite) until they reach the very ends of the hallway.
    3. The two players must simultaneously (within a 3-second window) talk to the Ghost NPCs (sprite) at the ends of the hallway to unlock the door to the next area.
  3. Enter Area 2 (dining room).
    1. Defeat all 35 monsters in the area.
    2. Interact with the four dining tables closest to the centre to reduce the density of Corrupted Plague in the next area, at the cost of receiving a negative status effect.
    3. Move north until you reach the locked door to the next area, open it by interacting with the knight statues on both sides.
  4. Enter Area 3 (garden).
    1. Defeat all 35 monsters in the area.
    2. Avoid the Corrupted Plagues which cast 752.png Gradual Gravity that reduces the players' HP by approximately 30% of their Max HP per second.
    3. Door to the next area is at the very north.
  5. You can now enter the First Boss Room (Schulang).
    1. The party leader can initiate the fight by talking to Schulang.
    2. Defeat Schulang to unlock the door to the final boss room.
  6. Finally, you can now enter the Final Boss Room (Freyja).
    1. The party leader can summon the demi-god Freyja by interacting with the altar.
    2. Defeat Freyja to complete the instance.
      • Mechanics:
        • The further away Freyja is from the Centre Chandelier, the stronger she becomes, meaning:
          • Her skill damage increases
          • She casts increasing level of 771.png Relieve On, from level 1 (reduces damage taken by 10%) up to level 10 (reduces damage taken by 99%)
          • Players can try to lure Freyja, although she will frequently 354.png Run away from her target.
        • Hostile Magic Circles are summoned near the centre of the room.
          • In Normal mode, one small and one large Magic Circles are spawned. In Advanced mode, a total of four Circles are spawned instead.
          • Each Circle will move independently and semi-randomly in the general direction of a target player.
          • Upon contact with a player, the Circles will teleport the player to a random spot within the Villa. The player must then travel back to the boss room. In addition, a large Magic Circle will also damage the player.
          • Each Magic Circle can be temporarily disabled (for 10 seconds) by sacrificing some of a player's SP to interact with one of the White Aura NPCs near the windows. While interacting, the player cannot perform actions. The party must have sufficient active players to keep all Magic Circles disabled.
          • Freyja gains substantial health regeneration from each active Magic Circle. Disabling the Magic Circles will reduce/prevent the regeneration.
        • Freyja changes her armor element to Shadow or Holy (initial element is Holy).
        • Freyja frequently uses 780.png Cane of Evil Eye, a threatening skill that summons an array of eight magic canes from the ground, dealing 15000 fixed damage per second to players caught within the area.
        • Freyja's other damaging skills include 769.png Rain of Meteor, 768.png Demonic Hell Judgement, 653.png Earthquake and 340.png Dark Strike.
        • Freyja can also casts 8.png Endure, 716.png Max Pain, 759.png Demonic Mass Stone, 762.png Demonic Mass Confuse and 349.png Power Up.
  7. After defeating the Freyja, every party member can interact with the altar to collect  Amethyst Fragments (and a chance to get  Villa Basement Key in Normal mode).

Strategies

  • One viable strategy is to lure Freyja towards the entrance (south) of the room, where it is more spacious than the other side of the room, making it easier to dodge skills and Magic Circles.
  • If your party has lack of DPS, two members must interact the white aura to avoid HP regeneration, while others DPS.
  • If the party has enough DPS, it might be desirable to ignore the White Aura NPCs and Magic Circles, and instead focus on quickly defeating Freyja while dodging consequential skills.


Enemies

Normal Mode

Image Name Level HP Size / Race / Element
21318.png Goddess Guardian 170 5,000,000 Medium / Demi-Human / Holy 2
21319.png Villa Keeper 170 5,000,000 Medium / Demi-Human / Neutral 3
21316.png Schulang
Mvp.gif
185 2,000,000,000 Medium / Demon / Ghost 2
21317.png God Freyja
Mvp.gif
185 2,000,000,000 Medium / Angel / Holy 2

Hard Mode

Image Name Level HP Size / Race / Element
21377.png Senior Goddess Guardian 210 5,000,000 Medium / Demi-Human / Holy 2
21378.png Senior Villa Keeper 170 5,000,000 Medium / Demi-Human / Neutral 3
21360.png Twisted Schulang
Mvp.gif
224 2,000,000,000 Medium / Demon / Ghost 2
21361.png Twisted God Freyja
Mvp.gif
224 2,000,000,000 Medium / Angel / Holy 2

Rewards

Rewards can be collected from monster drops and by interacting with the altar after defeating Freyja.

Normal Mode

  • All normal monsters have a chance to drop:
 Pontifex Courage (Unconfirmed)
 Pontifex Wisdom (Unconfirmed)
 Holy Oil Purification at 30% chance and is rolled individually per person

Advanced Mode

  • All normal monsters have a chance to drop:
 Pontifex Tenacity (Unconfirmed)
 Pontifex Belief (Unconfirmed)
 Holy Water Purification (Unconfirmed)
 Sanctuary Sudarium (Unconfirmed)
 Blueprint Scroll at 20%.
  • Twisted Schulang and Twisted God Freyja both drops a single piece of  Sanctuary Sudarium at 100% chance.
  • Twisted Schulang and Twisted God Freyja both have a chance to drop any of the Vivatus Fides Weapons pre-enchanted with two line options. (Unconfirmed)
  • The altar will grant all party members  10 Amethyst Fragment. (Unconfirmed)

Adulter Fides Weapons

Adulter Fides Weapons are randomly dropped by Schulang and God Freyja in Normal mode. (Unconfirmed)

They can be reformed into their corresponding Vivatus Fides Weapons.

Image Name Description
Adulter Fides Guardian Sword [2]

Matk + 220.
Increases Genesis Ray damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Genesis Ray by 0.5 seconds.
If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%.
If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%.
Class: Sword
Attack: 200
Weight: 200
Weapon Level: 4
Required Level: 180
Jobs: Royal Guard

Adulter Fides Rapier [2]

Increases Cart Cannon damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Cart Cannon damage by additional 20%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Cart Cannon damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Sword
Attack: 210
Weight: 200
Weapon Level: 4
Required Level: 180
Jobs: Genetic

Adulter Fides Dagger [2]

Increases Fatal Menace damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Fatal Menace damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Fatal Menace damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Dagger
Attack: 210
Weight: 120
Weapon Level: 4
Required Level: 180
Jobs: Shadow Chaser

Adulter Fides Axe [2]

Can't be destroyed.
Increases Axe Boomerang damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Axe Boomerang damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Axe Boomerang damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Axe
Attack: 270
Weight: 750
Weapon Level: 4
Required Level: 180
Jobs: Mechanic

Adulter Fides Guardian Spear [2]

Increases Overbrand damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Overbrand damage by additional 20%.
If refine rate is 9 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Overbrand damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Spear
Attack: 220
Weight: 180
Weapon Level: 4
Required Level: 180
Jobs: Royal Guard

Adulter Fides Magic Book [2]

Matk + 200.
Increases Psychic Wave damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Psychic Wave damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Psychic Wave by 1 second.
If refine rate is 11 or higher, increases Psychic Wave damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
Class: Book
Attack: 170
Weight: 120
Weapon Level: 4
Required Level: 180
Jobs: Sorcerer

Adulter Fides Poison Book [2]

Matk + 200.
Increases Poison Burst damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Poison Burst damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Poison Burst by 1 second.
If refine rate is 11 or higher, increases Poison Burst damage by additional 25%.
If refine rate is 12 or higher, increases poison property magical damage by 15%.
Class: Book
Attack: 170
Weight: 130
Weapon Level: 4
Required Level: 180
Jobs: Sorcerer

Adulter Fides Bible [2]

Matk + 210.
Increases Duple Light damage by 10%.
Atk + 12 and Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Duple Light damage by additional 25%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Duple Light damage by additional 40%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Book
Attack: 210
Weight: 180
Weapon Level: 4
Required Level: 180
Jobs: Arch Bishop

Adulter Fides Moon Book [2]

Increases Full Moon Kick damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Full Moon Kick damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Full Moon Kick damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Book
Attack: 230
Weight: 110
Weapon Level: 4
Required Level: 180
Jobs: Star Emperor

Adulter Fides Stardust Book [2]

Increases Falling Star damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Falling Star damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Falling Star damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Book
Attack: 240
Weight: 100
Weapon Level: 4
Required Level: 180
Jobs: Star Emperor

Adulter Fides Wand [2]

Matk + 210.
Can't be destroyed.
Increases Adoramus damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Adoramus damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Adoramus damage by additional 25%.
If refine rate is 12 or higher, increases holy property magical damage by 15%.
Class: Rod
Attack: 160
Weight: 150
Weapon Level: 4
Required Level: 180
Jobs: Arch Bishop

Adulter Fides Soul Stick [2]

Matk + 205.
Can't be destroyed.
Increases Eswhoo damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Eswhoo damage by additional 20%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Eswhoo damage by additional 25%.
If refine rate is 12 or higher, increases water, wind, earth, fire, ghost, shadow and holy property magical damage by 15%.
Class: Rod
Attack: 160
Weight: 190
Weapon Level: 4
Required Level: 180
Jobs: Soul Reaper

Adulter Fides Dark Wand [2]

Matk + 220.
Can't be destroyed.
Increases Curse Explosion damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Curse Explosion damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Curse Explosion damage by additional 25%.
If refine rate is 12 or higher, increases shadow property magical damage by 15%.
Class: Rod
Attack: 160
Weight: 160
Weapon Level: 4
Required Level: 180
Jobs: Soul Reaper

Adulter Fides Foxtail Wand [2]

Matk + 350.
Can't be destroyed.
Increases Catnip Meteor damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Catnip Meteor damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Catnip Meteor by 2 seconds.
If refine rate is 11 or higher, increases Catnip Meteor damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
Class: Rod
Attack: 200
Weight: 150
Weapon Level: 4
Required Level: 180
Jobs: Doram race

Adulter Fides Foxtail Model [2]

Can't be destroyed.
Increases Picky Peck damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Picky Peck damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Picky Peck damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Rod
Attack: 320
Weight: 180
Weapon Level: 4
Required Level: 180
Jobs: Doram race

Adulter Fides Knuckle [2]


Increases Tiger Cannon damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Tiger Cannon damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Tiger Cannon by 0.5 seconds.
If refine rate is 11 or higher, increases Tiger Cannon damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Knuckle
Attack: 210
Weight: 100
Weapon Level: 4
Required Level: 180
Jobs: Sura

Adulter Fides Claw [2]

Increases Rampage Blast damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Rampage Blast damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Rampage Blast by 1 second.
If refine rate is 11 or higher, increases Rampage Blast damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Knuckle
Attack: 210
Weight: 90
Weapon Level: 4
Required Level: 180
Jobs: Sura

Adulter Fides Violin [2]


Increases Severe Rainstorm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2.5 seconds.
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Instrument
Attack: 170
Weight: 120
Weapon Level: 4
Required Level: 180
Jobs: Male Only, Minstrel

Adulter Fides Harp [2]

Matk + 210.
Increases Metallic Sound damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Metallic Sound by 2 seconds.
If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
Class: Instrument
Attack: 100
Weight: 100
Weapon Level: 4
Required Level: 180
Jobs: Male Only, Minstrel

Adulter Fides Chain Rope [2]

Increases Severe Rainstorm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2.5 seconds.
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Whip
Attack: 170
Weight: 120
Weapon Level: 4
Required Level: 180
Jobs: Female Only, Wanderer

Adulter Fides Ribbon [2]

Matk + 210.
Increases Metallic Sound damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Metallic Sound by 2 seconds.
If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
Class: Whip
Attack: 100
Weight: 100
Weapon Level: 4
Required Level: 180
Jobs: Female Only, Wanderer

Adulter Fides Mace [2]

Can't be destroyed.
Increases Vulcan Arm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Vulcan Arm damage by additional 20%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Vulcan Arm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Mace
Attack: 340
Weight: 400
Weapon Level: 4
Required Level: 180
Jobs: Mechanic

Adulter Fides Hall [2]

Can't be destroyed.
Increases Cart Tornado damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Cart Tornado damage by additional 20%.
If refine rate is 9 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Mace
Attack: 230
Weight: 300
Weapon Level: 4
Required Level: 180
Jobs: Genetic

Adulter Fides Two-Handed Sword [2]

Increases Wind Cutter damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Wind Cutter damage by additional 20%.
If refine rate is 9 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Wind Cutter damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Two-handed Sword
Attack: 300
Weight: 400
Weapon Level: 4
Required Level: 180
Jobs: Rune Knight

Adulter Fides Chakram [2]

Increases Rolling Cutter damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Rolling Cutter damage by additional 20%.
If refine rate is 9 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Rolling Cutter damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Katar
Attack: 250
Weight: 200
Weapon Level: 4
Required Level: 180
Jobs: Guillotine Cross

Adulter Fides Katar [2]

Increases Counter Slash damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Counter Slash damage by additional 20%.
If refine rate is 9 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Counter Slash damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
Class: Katar
Attack: 230
Weight: 170
Weapon Level: 4
Required Level: 180
Jobs: Guillotine Cross

Adulter Fides Lance [2]

Increases Hundred Spears damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Hundred Spears damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Hundred Spears by 1.5 seconds.
If refine rate is 11 or higher, increases Hundred Spears damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Two-handed Spear
Attack: 270
Weight: 380
Weapon Level: 4
Required Level: 180
Jobs: Rune Knight

Adulter Fides Two-Handed Staff [2]

Matk + 340.
Can't be destroyed.
Increases Comet damage by 10%.
Matk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Comet damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Comet damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
Class: Two-handed Staff
Attack: 200
Weight: 200
Weapon Level: 4
Required Level: 180
Jobs: Warlock

Adulter Fides Rod [2]

Matk + 340.
Can't be destroyed.
Increases Soul Expansion damage by 10%.
Matk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Soul Expansion damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Soul Expansion damage by additional 25%.
If refine rate is 12 or higher, increases ghost property magical damage by 15%.
Class: Two-handed Staff
Attack: 200
Weight: 190
Weapon Level: 4
Required Level: 180
Jobs: Warlock

Adulter Fides Huuma Shuriken [2]

Can't be destroyed.
Increases Swirling Petal damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Swirling Petal damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 2 seconds.
If refine rate is 11 or higher, increases Swirling Petal damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Huuma
Attack: 360
Weight: 200
Weapon Level: 4
Required Level: 180
Jobs: Kagerou, Oboro

Adulter Fides Cross-Shaped Huuma Shuriken [2]

Can't be destroyed.
Increases Cross Slash damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Cross Slash damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Cross Slash by 2 seconds.
If refine rate is 11 or higher, increases Cross Slash damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Huuma
Attack: 360
Weight: 220
Weapon Level: 4
Required Level: 180
Jobs: Kagerou, Oboro

Adulter Fides Crossbow [2]

Increases Triangle Shot damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Triangle Shot damage by additional 20%.
If refine rate is 9 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Triangle Shot damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Bow
Attack: 240
Weight: 150
Weapon Level: 4
Required Level: 180
Jobs: Shadow Chaser

Adulter Fides Ballista [2]

Can't be destroyed.
Increases Arrow Storm damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Arrow Storm damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Arrow Storm by 1.2 seconds.
If refine rate is 11 or higher, increases Arrow Storm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Bow
Attack: 250
Weight: 170
Weapon Level: 4
Required Level: 180
Jobs: Ranger

Adulter Fides Aiming Bow [2]

Increases Aimed Bolt damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Aimed Bolt damage by additional 20%.
If refine rate is 9 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Aimed Bolt damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Bow
Attack: 230
Weight: 150
Weapon Level: 4
Required Level: 180
Jobs: Ranger

Adulter Fides Revolver [2]

Can't be destroyed.
Increases Fire Dance damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Fire Dance damage by additional 20%.
If refine rate is 9 or higher, reduces physical and magical damage taken from all race monsters (except players) by 15%).
If refine rate is 11 or higher, increases Fire Dance damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Pistol
Attack: 210
Weight: 120
Weapon Level: 4
Required Level: 180
Jobs: Rebellion

Adulter Fides Rifle [2]

Can't be destroyed.
Increases Hammer of God damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Hammer of God damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Hammer of God by 8 seconds.
If refine rate is 11 or higher, increases Hammer of God damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Rifle
Attack: 280
Weight: 150
Weapon Level: 4
Required Level: 180
Jobs: Rebellion

Adulter Fides Shotgun [2]

Splash attack.
Increases Shatter Storm damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Shatter Storm damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Shatter Storm by 1 second.
If refine rate is 11 or higher, increases Shatter Storm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Shotgun
Attack: 320
Weight: 200
Weapon Level: 4
Required Level: 180
Jobs: Rebellion

Adulter Fides Gatling Gun [2]

Increases Round Trip damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Round Trip damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Round Trip damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Gatling Gun
Attack: 250
Weight: 150
Weapon Level: 4
Required Level: 180
Jobs: Rebellion

Adulter Fides Launcher [2]

Increases Dragon Tail damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Dragon Tail damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Dragon Tail by 2 seconds.
If refine rate is 11 or higher, increases Dragon Tail damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
Class: Grenade Launcher
Attack: 350
Weight: 300
Weapon Level: 4
Required Level: 180
Jobs: Rebellion

Vivatus Fides Weapons

Vivatus Fides Weapons are randomly dropped by Twisted Schulang and Twisted God Freyja in Advanced mode. (Unconfirmed)

They can also be obtained by reforming their corresponding Adulter Fides Weapons.

Image Name Description
Vivatus Fides Guardian Sword [2]

Matk + 220.
Increases Genesis Ray damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Genesis Ray by 0.5 seconds.
If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%.
If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Genesis Ray damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.
Class: Sword
Attack: 200
Weight: 200
Weapon Level: 5
Required Level: 210
Jobs: Imperial Guard

Vivatus Fides Rapier [2]

Increases Cart Cannon damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Cart Cannon damage by additional 20%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Cart Cannon damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Cart Cannon damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Sword
Attack: 210
Weight: 200
Weapon Level: 5
Required Level: 210
Jobs: Biolo

Vivatus Fides Dagger [2]

Increases Fatal Menace damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Fatal Menace damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Fatal Menace damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Fatal Menace damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Dagger
Attack: 210
Weight: 120
Weapon Level: 5
Required Level: 210
Jobs: Abyss Chaser

Vivatus Fides Axe [2]

Can't be destroyed.
Increases Axe Boomerang damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Axe Boomerang damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Axe Boomerang damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Axe Boomerang damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Axe
Attack: 270
Weight: 750
Weapon Level: 5
Required Level: 210
Jobs: Meister

Vivatus Fides Guardian Spear [2]

Increases Overbrand damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Overbrand damage by additional 20%.
If refine rate is 9 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Overbrand damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Overbrand damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Spear
Attack: 220
Weight: 180
Weapon Level: 5
Required Level: 210
Jobs: Imperial Guard

Vivatus Fides Magic Book [2]

Matk + 200.
Increases Psychic Wave damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Psychic Wave damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Psychic Wave by 1 second.
If refine rate is 11 or higher, increases Psychic Wave damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Psychic Wave damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.
Class: Book
Attack: 170
Weight: 120
Weapon Level: 5
Required Level: 210
Jobs: Elemental Master

Vivatus Fides Poison Book [2]

Matk + 200.
Increases Poison Burst damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Poison Burst damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Poison Burst by 1 second.
If refine rate is 11 or higher, increases Poison Burst damage by additional 25%.
If refine rate is 12 or higher, increases poison property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Poison Burst damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.
Class: Book
Attack: 170
Weight: 130
Weapon Level: 5
Required Level: 210
Jobs: Elemental Master

Vivatus Fides Bible [2]

Matk + 210.
Increases Duple Light damage by 10%.
Atk + 12 and Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Duple Light damage by additional 25%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Duple Light damage by additional 40%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical and magical damage againt all property enemies by 15%.
[Grade C] Increases Duple Light damage by additional 25%.
[Grade B] Atk + 7%, Matk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Book
Attack: 210
Weight: 180
Weapon Level: 5
Required Level: 210
Jobs: Cardinal

Vivatus Fides Stardust Book [2]

Increases Falling Star damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Falling Star damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Falling Star damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Falling Star damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Book
Attack: 240
Weight: 100
Weapon Level: 5
Required Level: 210
Jobs: Sky Emperor

Vivatus Fides Moon Book [2]

Increases Full Moon Kick damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Full Moon Kick damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Full Moon Kick damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Full Moon Kick damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Book
Attack: 230
Weight: 110
Weapon Level: 5
Required Level: 210
Jobs: Sky Emperor

Vivatus Fides Wand [2]

Matk + 210.
Can't be destroyed.
Increases Adoramus damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Adoramus damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Adoramus damage by additional 25%.
If refine rate is 12 or higher, increases holy property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Adoramus damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.
Class: Rod
Attack: 160
Weight: 150
Weapon Level: 5
Required Level: 210
Jobs: Cardinal

Vivatus Fides Dark Wand [2]

Matk + 220.
Can't be destroyed.
Increases Curse Explosion damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Curse Explosion damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Curse Explosion damage by additional 25%.
If refine rate is 12 or higher, increases shadow property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Curse Explosion damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.
Class: Rod
Attack: 160
Weight: 160
Weapon Level: 5
Required Level: 210
Jobs: Soul Ascetic

Vivatus Fides Soul Stick [2]

Matk + 205.
Can't be destroyed.
Increases Eswhoo damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Eswhoo damage by additional 20%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Eswhoo damage by additional 25%.
If refine rate is 12 or higher, increases water, wind, earth, fire, ghost, shadow and holy property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Eswhoo damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.
Class: Rod
Attack: 160
Weight: 190
Weapon Level: 5
Required Level: 210
Jobs: Soul Ascetic

Vivatus Fides Foxtail Wand [2]

Matk + 350.
Can't be destroyed.
Increases Catnip Meteor damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Catnip Meteor damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Catnip Meteor by 2 seconds.
If refine rate is 11 or higher, increases Catnip Meteor damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Catnip Meteor damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.
Class: Rod
Attack: 200
Weight: 150
Weapon Level: 5
Required Level: 210

Vivatus Fides Foxtail Model [2]

Can't be destroyed.
Increases Picky Peck damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Picky Peck damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Picky Peck damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Picky Peck damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Rod
Attack: 320
Weight: 180
Weapon Level: 5
Required Level: 210

Vivatus Fides Knuckle [2]

Increases Tiger Cannon damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Tiger Cannon damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Tiger Cannon by 0.5 seconds.
If refine rate is 11 or higher, increases Tiger Cannon damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Tiger Cannon damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Knuckle
Attack: 210
Weight: 100
Weapon Level: 5
Required Level: 210
Jobs: Inquisitor

Vivatus Fides Claw [2]

Increases Rampage Blast damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Rampage Blast damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Rampage Blast by 1 second.
If refine rate is 11 or higher, increases Rampage Blast damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Rampage Blast damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Knuckle
Attack: 210
Weight: 90
Weapon Level: 5
Required Level: 210
Jobs: Inquisitor

Vivatus Fides Violin [2]

Increases Severe Rainstorm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2.5 seconds.
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Severe Rainstorm damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Instrument
Attack: 170
Weight: 120
Weapon Level: 5
Required Level: 210
Jobs: Male Only, Troubadour

Vivatus Fides Harp [2]

Matk + 210.
Increases Metallic Sound damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Metallic Sound by 2 seconds.
If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Metallic Sound damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.
Class: Instrument
Attack: 100
Weight: 100
Weapon Level: 5
Required Level: 210
Jobs: Male Only, Troubadour

Vivatus Fides Chain Rope [2]

Increases Severe Rainstorm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2.5 seconds.
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Severe Rainstorm damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Whip
Attack: 170
Weight: 120
Weapon Level: 5
Required Level: 210
Jobs: Female Only, Trouvere

Vivatus Fides Ribbon [2]

Matk + 210.
Increases Metallic Sound damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Metallic Sound damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Metallic Sound by 2 seconds.
If refine rate is 11 or higher, increases Metallic Sound damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Metallic Sound damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.
Class: Whip
Attack: 100
Weight: 100
Weapon Level: 5
Required Level: 210
Jobs: Female Only, Trouvere

Vivatus Fides Mace [2]

Can't be destroyed.
Increases Vulcan Arm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Vulcan Arm damage by additional 20%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Vulcan Arm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Vulcan Arm damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Mace
Attack: 340
Weight: 400
Weapon Level: 5
Required Level: 210
Jobs: Meister

Vivatus Fides Scepter [2]

Can't be destroyed.
Increases Cart Tornado damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Cart Tornado damage by additional 20%.
If refine rate is 9 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Cart Tornado damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Mace
Attack: 230
Weight: 300
Weapon Level: 5
Required Level: 210
Jobs: Biolo

Vivatus Fides Two-handed Sword [2]

Increases Wind Cutter damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Wind Cutter damage by additional 20%.
If refine rate is 9 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Wind Cutter damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Wind Cutter damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Two-handed Sword
Attack: 300
Weight: 400
Weapon Level: 5
Required Level: 210
Jobs: Dragon Knight

Vivatus Fides Chakram [2]

Increases Rolling Cutter damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Rolling Cutter damage by additional 20%.
If refine rate is 9 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Rolling Cutter damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Rolling Cutter damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Katar
Attack: 250
Weight: 200
Weapon Level: 5
Required Level: 210
Jobs: Shadow Cross

Vivatus Fides Katar [2]

Increases Counter Slash damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Counter Slash damage by additional 20%.
If refine rate is 9 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Counter Slash damage by additional 25%.
If refine rate is 12 or higher, increases melee physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Counter Slash damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Katar
Attack: 230
Weight: 170
Weapon Level: 5
Required Level: 210
Jobs: Shadow Cross

Vivatus Fides Lance [2]

Increases Hundred Spears damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Hundred Spears damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Hundred Spears by 1.5 seconds.
If refine rate is 11 or higher, increases Hundred Spears damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Hundred Spears damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Two-handed Spear
Attack: 270
Weight: 380
Weapon Level: 5
Required Level: 210
Jobs: Dragon Knight

Vivatus Fides Two-handed Staff [2]

Matk + 340.
Can't be destroyed.
Increases Comet damage by 10%.
Matk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Comet damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Comet damage by additional 25%.
If refine rate is 12 or higher, increases neutral property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Comet damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.
Class: Two-handed Staff
Attack: 200
Weight: 200
Weapon Level: 5
Required Level: 210
Jobs: Arch Mage

Vivatus Fides Rod [2]

Matk + 340.
Can't be destroyed.
Increases Soul Expansion damage by 10%.
Matk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Soul Expansion damage by additional 20%.
If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Soul Expansion damage by additional 25%.
If refine rate is 12 or higher, increases ghost property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Soul Expansion damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.
Class: Two-handed Staff
Attack: 200
Weight: 190
Weapon Level: 5
Required Level: 210
Jobs: Arch Mage

Vivatus Fides Cross Huuma Shuriken [2]

Can't be destroyed.
Increases Cross Slash damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Cross Slash damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Cross Slash by 2 seconds.
If refine rate is 11 or higher, increases Cross Slash damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Cross Slash damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Huuma
Attack: 360
Weight: 220
Weapon Level: 5
Required Level: 210
Jobs: Shinkiro, Shiranui

Vivatus Fides Huuma Shuriken [2]

Can't be destroyed.
Increases Swirling Petal damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Swirling Petal damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 2 seconds.
If refine rate is 11 or higher, increases Swirling Petal damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Swirling Petal damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Huuma
Attack: 360
Weight: 200
Weapon Level: 5
Required Level: 210
Jobs: Shinkiro, Shiranui

Vivatus Fides Cross Bow [2]

Increases Triangle Shot damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Triangle Shot damage by additional 20%.
If refine rate is 9 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Triangle Shot damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Triangle Shot damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Bow
Attack: 240
Weight: 150
Weapon Level: 5
Required Level: 210
Jobs: Abyss Chaser

Vivatus Fides Ballista [2]

Can't be destroyed.
Increases Arrow Storm damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Arrow Storm damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Arrow Storm by 1.2 seconds.
If refine rate is 11 or higher, increases Arrow Storm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Arrow Storm damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Bow
Attack: 250
Weight: 170
Weapon Level: 5
Required Level: 210
Jobs: Windhawk

Vivatus Fides Aiming Bow [2]

Increases Aimed Bolt damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Aimed Bolt damage by additional 20%.
If refine rate is 9 or higher, reduces global cool time by 10%.
If refine rate is 11 or higher, increases Aimed Bolt damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Aimed Bolt damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
Class: Bow
Attack: 230
Weight: 150
Weapon Level: 5
Required Level: 210
Jobs: Windhawk

Vivatus Fides Revolver [2]

Can't be destroyed.
Increases Fire Dance damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Fire Dance damage by additional 20%.
If refine rate is 9 or higher, reduces physical and magical damage taken from all race monsters (except players) by 15%).
If refine rate is 11 or higher, increases Fire Dance damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Fire Dance damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] CON + 1 and P.Atk + 1 per 3 refine rate.
Class: Pistol
Attack: 210
Weight: 120
Weapon Level: 5
Required Level: 210
Jobs: Night Watch

Vivatus Fides Rifle [2]

Can't be destroyed.
Increases Hammer of God damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Hammer of God damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Hammer of God by 8 seconds.
If refine rate is 11 or higher, increases Hammer of God damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Hammer of God damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] CON + 1 and P.Atk + 1 per 3 refine rate.
Class: Rifle
Attack: 280
Weight: 150
Weapon Level: 5
Required Level: 210
Jobs: Night Watch

Vivatus Fides Shotgun [2]

Splash attack.
Increases Shatter Storm damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Shatter Storm damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Shatter Storm by 1 second.
If refine rate is 11 or higher, increases Shatter Storm damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Shatter Storm damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] CON + 1 and P.Atk + 1 per 3 refine rate.
Class: Shotgun
Attack: 320
Weight: 200
Weapon Level: 5
Required Level: 210
Jobs: Night Watch

Vivatus Fides Gatling Gun [2]

Increases Round Trip damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Round Trip damage by additional 20%.
If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.
If refine rate is 11 or higher, increases Round Trip damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Round Trip damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] CON + 1 and P.Atk + 1 per 3 refine rate.
Class: Gatling Gun
Attack: 250
Weight: 150
Weapon Level: 5
Required Level: 210
Jobs: Night Watch

Vivatus Fides Launcher [2]

Increases Dragon Tail damage by 10%.
Atk + 18 per 3 refine rate.
If refine rate is 7 or higher, increases Dragon Tail damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Dragon Tail by 2 seconds.
If refine rate is 11 or higher, increases Dragon Tail damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
__
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.
[Grade C] Increases Dragon Tail damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] CON + 1 and P.Atk + 1 per 3 refine rate.
Class: Grenade Launcher
Attack: 350
Weight: 300
Weapon Level: 5
Required Level: 210
Jobs: Night Watch

Enchantment

Adulter and Vivatus Fides Weapons can be enchanted using items dropped from enemies in the Villa in the corresponding difficulty mode.

The enchantment affixes two random Line Options to the weapon. The Line Options are similar between the Adulter and Vivatus series, but with higher values on the Vivatus series.

Upgrade Items

Weapon Series Upgrade Item Line Options Category
Adulter Fides

 Pontifex Courage

Physical

 Pontifex Wisdom

Magical

Vivatus Fides

 Pontifex Tenacity

Physical

 Pontifex Belief

Magical

Physical Options

 Pontifex Courage or  Pontifex Tenacity
1st Line Option 2nd Line Option
Effect Value ( Adulter) Value ( Vivatus) Effect Value ( Adulter) Value ( Vivatus)
Increases damage to Formless enemies + 3~15% + 4~20% Increases damage to Water enemies + 2~10% + 3~15%
Increases damage to Undead enemies + 3~15% + 4~20% Increases damage to Wind enemies + 2~10% + 3~15%
Increases damage to Brute enemies + 3~15% + 4~20% Increases damage to Earth enemies + 2~10% + 3~15%
Increases damage to Plant enemies + 3~15% + 4~20% Increases damage to Fire enemies + 2~10% + 3~15%
Increases damage to Insect enemies + 3~15% + 4~20% Increases damage to Holy enemies + 2~10% + 3~15%
Increases damage to Fish enemies + 3~15% + 4~20% Increases damage to Shadow enemies + 2~10% + 3~15%
Increases damage to Demon enemies + 3~15% + 4~20% Increases damage to Poison enemies + 2~10% + 3~15%
Increases damage to Demi-Human enemies + 3~15% + 4~20% Increases damage to Neutral enemies + 2~10% + 3~15%
Increases damage to Angel enemies + 3~15% + 4~20% Increases damage to Ghost enemies + 2~10% + 3~15%
Increases damage to Dragon enemies + 3~15% + 4~20% Increases damage to Undead enemies + 2~10% + 3~15%
Max HP + 200~1000 + 250~1250 Ranged Physical Damage + 2~10% + 3~15%
Max SP + 50~250 + 75~375 Melee Physical Damage + 2~10% + 3~15%
ATK + 1~5% + 2~10% Critical Damage + 2~10% + 3~15%
ATK + 10~50 + 12~60 Increases physical damage to Small size enemies + 2~10% + 3~15%
DEF + 10~50 + 12~60 Increases physical damage to Medium size enemies + 2~10% + 3~15%
FLEE + 5~25 + 6~30 Increases physical damage to Large size enemies + 2~10% + 3~15%
HIT + 5~25 + 6~30 After Cast Delay − 1~3% − 1~5%
Ranged Physical Damage + 2~10% + 2~10%
Melee Physical Damage + 2~10% + 2~10%
Critical Damage + 2~10% + 2~10%
After Cast Delay − 1~3% − 1~5%

Magical Options

 Pontifex Wisdom or  Pontifex Belief
1st Line Option 2nd Line Option
Effect Value ( Adulter) Value ( Vivatus) Effect Value ( Adulter) Value ( Vivatus)
Increases magical damage to Formless enemies + 3~15% + 4~20% Increases magical damage to Water enemies + 2~10% + 3~15%
Increases magical damage to Undead enemies + 3~15% + 4~20% Increases magical damage to Wind enemies + 2~10% + 3~15%
Increases magical damage to Brute enemies + 3~15% + 4~20% Increases magical damage to Earth enemies + 2~10% + 3~15%
Increases magical damage to Plant enemies + 3~15% + 4~20% Increases magical damage to Fire enemies + 2~10% + 3~15%
Increases magical damage to Insect enemies + 3~15% + 4~20% Increases magical damage to Holy enemies + 2~10% + 3~15%
Increases magical damage to Fish enemies + 3~15% + 4~20% Increases magical damage to Shadow enemies + 2~10% + 3~15%
Increases magical damage to Demon enemies + 3~15% + 4~20% Increases magical damage to Poison enemies + 2~10% + 3~15%
Increases magical damage to Demi-Human enemies + 3~15% + 4~20% Increases magical damage to Neutral enemies + 2~10% + 3~15%
Increases magical damage to Angel enemies + 3~15% + 4~20% Increases magical damage to Ghost enemies + 2~10% + 3~15%
Increases magical damage to Dragon enemies + 3~15% + 4~20% Increases magical damage to Undead enemies + 2~10% + 3~15%
Increases Water property magical damage + 2~10% + 3~15% Increases Water property magical damage + 2~10% + 3~15%
Increases Wind property magical damage + 2~10% + 3~15% Increases Wind property magical damage + 2~10% + 3~15%
Increases Earth property magical damage + 2~10% + 3~15% Increases Earth property magical damage + 2~10% + 3~15%
Increases Fire property magical damage + 2~10% + 3~15% Increases Fire property magical damage + 2~10% + 3~15%
Increases Holy property magical damage + 2~10% + 3~15% Increases Holy property magical damage + 2~10% + 3~15%
Increases Shadow property magical damage + 2~10% + 3~15% Increases Shadow property magical damage + 2~10% + 3~15%
Increases Poison property magical damage + 2~10% + 3~15% Increases Poison property magical damage + 2~10% + 3~15%
Increases Neutral property magical damage + 2~10% + 3~15% Increases Neutral property magical damage + 2~10% + 3~15%
Increases Ghost property magical damage + 2~10% + 3~15% Increases Ghost property magical damage + 2~10% + 3~15%
Max HP + 200~1000 + 250~1250 Increases magical damage to Small size enemies + 2~10% + 3~15%
Max SP + 50~250 + 75~375 Increases magical damage to Medium size enemies + 2~10% + 3~15%
MATK + 1~5% + 2~10% Increases magical damage to Large size enemies + 2~10% + 3~15%
MATK + 10~50 + 12~60 After Cast Delay − 1~3% − 1~5%
DEF + 10~50 + 12~60
FLEE + 5~25 + 6~30
Variable Cast Time − 2~10% − 3~15%
After Cast Delay − 1~3% − 1~5%