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Intro

A list of Bows that are available.

Bows are the main weapons of the Archer and Hunter classes, but can also be used by the Thief, Rogue, Bard and Dancer classes. Bows are always two-handed, so you cannot wear a shield if you are using a bow.

Size Damage
Small 100%
Medium 100%
Large 75%

Weapon Level 1

Item List Obtained From Level ATK / MATK Description
1742.pngNovice Composite Bow [3] Novice Quest 1 49 / 0
  • N/A

1701.pngBow [3]

NPC Weapon Store 4 15 / 0
  • N/A

1702.pngBow [4]

Condor (1009)

1704.pngComposite Bow [3]

NPC Weapon Store Payon 4 29 / 0
  • N/A

1705.pngComposite Bow [4]

Goblin Archer (1258)
18107.pngMalangdo Crab Wandering Merchant 
malangdo 162/146
50 120 / 0
  • LUK +3
  • Critical damage +50%
  • Base Level 100+ increases Physical Ranged Damage by 20%
18108.pngSpotty Eel Wandering Merchant 
malangdo 162/146
50 180 / 0
  • AGI +3
  • Chance to ASPD +2 when attacking.
  • Base Level 100+ increases Physical Ranged Damage by 20%
         

Weapon Level 2

Item List Obtained From Level ATK / MATK Description
700036.pngLimit Bow Limit Group 10 100 / 0
  • Base Level 20
    • ATK +5
  • Base Level 30
    • ATK +10
  • Base Level 45
    • ATK +15

1707.pngGreat Bow [2]

NPC Weapon Store Payon 18 50 / 0
  • N/A

1708.pngGreat Bow [3]

Archer Skeleton (1016)

1710.pngCrossbow [2]

NPC Weapon Store Payon 18 65 / 0
  • N/A

1711.pngCrossbow [3]

Kobold Archer (1282)
         

Weapon Level 3

Item List Obtained From Level ATK / MATK Description
18132.pngUnity Bow [1] Unity Merchant
paramk 104/72
1 114 / 0
  • ATK by refine * refine * 1.25
18112.pngUpg Bow [1] Unity Merchant
paramk 104/72
1 60 / 0
  • Equip by Hunter +20 ATK
  • Each refine ATK +7 and Ranged Physical Damage 2%
  • Each 10 Base Level above 70 increases ATK +10
1713.pngArbalest [1]

NPC Weapon Store Payon

33 90 / 0
  • DEX +2

1715.pngArbalest [2]

Raydric Archer (1276)

1714.pngGakkung Bow [1]

NPC Weapon Store Payon 33 100 / 0
  • N/A

1716.pngGakkung Bow [2]

Kavac (1656)
1718.pngHunter Bow NPC Weapon Store Payon 33 125 / 0
1726.pngHunter Bow [1] Ancient Wootan Shooter (20275)
700037.pngLimit Rogue Bow Limit Group 45 160 / 0
  • ATK +3%
  • Base Level 60
    • Ranged physical damage +5%
  • Base Level 75
    • Double Strafe damage +5%
  • Base Level 90
    • Double Strafe damage +5%
700038.pngLimit Hunter Bow Limit Group 45 160 / 0
  • ATK +3%
  • Base Level 60
    • Ranged physical damage +5%
  • Base Level 75
    • Arrow Shower damage +5%
  • Base Level 90
    • Double Strafe damage +5%
700040.pngLimit Bard&Dancer Bow Limit Group 45 160 / 0
  • ATK +3%
  • Base Level 60
    • Ranged physical damage +5%
  • Base Level 75
    • Arrow Shower damage +5%
  • Base Level 90
    • Double Strafe damage +5%
700039.pngLimit Hunter Crossbow Limit Group 45 180 / 0
  • ATK +3%
  • Base Level 60
    • ASPD +5%
  • Base Level 75
    • Blitz Beat damage +5%
  • Base Level 90
    • Blitz Beat damage +5%
1745.pngFalken Blitz [2] Shecil (1638) 50 100 / 0
  • +10% damage for Sharpshooting, Double Stafe and Charge Arrow.
1730.pngBurning Bow [1] Kasa (1833) 55 95 / 0
  • Damage taken from Fire element attacks by 10%
  • Equip 1752.pngFire Arrow increases 25% Ranged Physical Damage
1731.pngFrozen Bow [1] Gazeti (1778) 55 100 / 0
  • Chance to give Frozen status to target.
  • Equip 1754.pngCrystal Arrow increases 25% Ranged Physical Damage
1732.pngEarth Bow [1] Knocker (1838) 55 105 / 0
  • Chance to give Blind status to target.
  • Equip 1756.pngStone Arrow increases 25% Ranged Physical Damage and chance to give Stone Curse to target.
1733.pngGust Bow [1] Breeze (1692) 55 95 / 0
  • Equip 1755.pngArrow of Wind increases 25% Ranged Physical Damage and chance to auto cast Level 5 Wind Blade, chance increase if INT is above 40.
1721.pngRepeating Crossbow [1] Hunter Cecil (2418) 65 95 / 0
  • N/A
1734.pngOrc Archer Bow Orc Archer (1189) 65 120 / 0
1736.pngDouble Bound [3] Giant Hornet (1303) 70 70 / 0
  • Chance to cast Double Stafe.
18130.pngCrimson Bow [2] Owl Baron (1295) 70 120 / 0
  • ATK + by refine * refine up to refine level 15.
  • Base Level 70
    • Each 10 level +5 ATK
  • +9 Refined can exchange for Weapon Refine Ticket in Limit Market refine hammers.
1738.pngValorous Battle CrossBow Battleground Store 80 100 / 0
  • DEX +2
  • +55% physical damage to Demi-Human and Human Player.
  • Ignore 20% of Demi-Human and Human Player def.
  • Unbreakable.
1739.pngBrave Battle CrossBow Battleground Store 80 100 / 0
  • DEX +2, INT +10
  • +55% physical damage to Demi-Human and Human Player.
  • Unbreakable.
1746.pngElven Bow [1] Gargoyle (1253) 100 160 / 0
  • DEX +2
  • Equip 1773.pngElven Arrow increases 50% Ranged Physical Damage
18120.pngEvil Slayer Piercer Bow [1] Devil's Tower 100 115 / 0
  • Physical damage to Demon and Undead race +10%
  • Refine +9 
    • ATK +5%
  • Refine +12
    • ATK +7%
18145.pngVigilante Bow [2] Elite Buffalo Bandit (3747) 100 140 / 0
  • Each 20 DEX increase Bow damage +5%.
  • Refine +7
    • Bow damage +10%
  • Refine +9
    • Double strafe damage +50%
18165.pngBeginner Ranger's Bow [1] Limit Academy 100 170 / 0
  • Ranged physical damage +5%
  • Refine +7
    • Arrow Storm damage +15%
  • Combo with Beginner set each 10 Base Level +3 ATK up to 150 levels.
  • Ranged physical damage +5%
18166.pngBeginner Wanderer & Minstrels' Bow [1] Limit Academy 100 170 / 0
  • Ranged physical damage +5%
  • Refine +7
    • Severe Rainstorm damage +15%
  • Combo with Beginner set each 10 Base Level +3 ATK up to 150 levels.
  • Reduce variable cast time by 10%
  • Ranged physical damage +5%
18103.pngMystic Bow Gypsy Trentini (2441)
Clown Alphoccio (2240)
105 75 / 100
  • INT +4
  • Reduce SP consume of Severer Rainstorm by 10.
18111.pngCreeper Bow [2] Celia (2223) 120 150 / 0
  • DEX +1
  • Chance to cast Spider Web on target.
         

Weapon Level 4

Item List Obtained From Level ATK / MATK Description
1723.pngLuna Bow [2] Bow Guardian (1830) 30 100 / 0
  • DEF +2
  • Refine +6: DEF +1
  • Refine +9: DEF +2
1719.pngRoguemaster's Bow 12623.pngAdvanced Weapons Box 48 75 / 0
  • Weapon range 11 cells
1720.pngRudra Bow Sniper Cecil (1650) 48 150 / 0
  • INT +5
  • Level 1 Heal, Level 1 Cure
  • 50% resistance Poison, Curse, Silence, Confuse and Blind
1724.pngDragon Wing

Sniper Cecil (1650)
Detale (1817)

60 100 / 0
  • Ignore Physical Def of Dragon race.
  • Chance to obtain 1765.pngOridecon Arrow from Dragon race.
1740.pngNepenthes Bow [2] Nepenthes (1988) 60 105 / 0
  • Chance to auto cast Level 1 Charge Arrow when using Double Strafe.
1725.pngMinstrel Bow [1]

12623.pngAdvanced Weapons Box

70 120 / 0
  • INT +2
  • SP Recovery Rate +10%
1737.pngIxion Wings [1] Gopinich (1885) 70 135 / 0
  • Chance to increase ASPD +7% based on refine level.
1722.pngBallista Dracula (1389) 77 145 / 0
  • N/A
1727.pngBallista [1]

Seiyablem (payon 140/151)

1741.pngCursed Lyre [1] Centipede (1987) 80 125 / 0
  • LUK -2
  • Chance to give Curse to target.
1743.pngGlorious Hunter Bow Battleground Store 80 100 / 0
  • +55% physical damage to Demi-Human and Human Player.
  • Ignore 20% of Demi-Human and Human Player def.
  • Critical +1 each refine.
  • Refine +6
    • Ignore 5% of Demi-Human and Human Player and Slaugther level 1 bonus.
  • Refine +9
    • Double Stafe damage +20%
18113.pngVellum Arbalest Battleground Store 95 50 / 0
  • Works only in GvG & PvP
  • Decreases targets SP by 4% on each physical attack.
  • ASPD -5
18114.pngVellum CrossBow Battleground Store 95 110 / 0
  • Works only in GvG & PvP
  • +30% physical damage to All Player and additional 1% each refine.
  • Ignore 30% of All Player def.
18109.pngCatapult [2] Gertie (2225) 100 150 / 0
  • Triangle Shot damage +2% * Refine Level
  • Triangle Shot SP usage increases based on Refine Level
18128.pngInfinity Bow [1] Infinite Space 100 160 / 0
  • Can be enchanted.
18149.pngIllusion Ballista [2] Illusion Merchants
Furious Dracula (3757)
100 200 / 0
  • Each refine +1% physical ranged damage.
  • Equip 19210.pngIllusion Apple of Archer [1]
    • ATK +50 and +5% physical ranged damage.
  • If refine +7 for both items increases Arrow Storm damage by 20%
  • Total refine of both items is 18 gives ATK +10%
  • Total refine of both items is 22 increases Arrow Storm damage by 30%
  • Has Random Options
18164.pngRoyal Bow [2]

Secret Box
Egg Scrolls

100 180 / 0
  • Each 2 refines ATK +10
  • Each 3 refines Arrow Storm +12% damage.
  • Refine +9
    • ASPD +10%
  • Refine +11
    • Physical ranged damage +5%
  • Equip 22171.pngAncient Hero Boots [1] chance to DEX +20 and Bow damage +20% for 7s when dealing physical damage.
  • Has Random Options
18170.pngNarcissus Bow [2] Secret Box
Egg Scrolls
100 180 / 0
  • Each 2 refines ATK +10
  • Each 3 refines physical ranged damage +4%.
  • Refine +9
    • Severe Rainstorm damage +10%
  • Refine +11
    • Severe Rainstorm cool down -2s
  • Equip 22171.pngAncient Hero Boots [1] chance to DEX +20 and Bow damage +20% for 7s when dealing physical damage.
  • Has Random Options
700003.pngScarlet Dragon Leather Bow [2] Secret Box
Egg Scrolls
100 170 / 0
  • Each 2 refines ATK +10
  • Each 3 refines After skill delay -4%
  • Refine +9
    • Aimed Bolt damage +10%
  • Refine +11
    • After skill delay of Aimed Bolt -1s
  • Equip 22171.pngAncient Hero Boots [1] chance to DEX +20 and Bow damage +20% for 7s when dealing physical damage.
  • Has Random Options
18110.pngBig Crossbow [2] Shecil (1638) 110 160 / 0
  • Arrow Storm damage +5% * Refine Level
  • Arrow Storm SP usage increases based on Refine Level
  • AGI 120+ increases ASPD by 1
18119.pngThanos Bow [1] Ghost Palace 120 180 / 110
  • INT & VIT +6
  • LUK -6
  • Chance to drain 5% damage into HP/SP
  • Drains 100 HP every 10 seconds.
  • Drains 1000 HP when unequip.
  • Has Random Options
18174.pngIllusion Hunter Bow [2] Illusion Merchants
Ancient Wootan Shooter (20275)
120 165 / 0
  • Equip 1774.pngHunting Arrow increase physical ranged damage +50%
  • Each refine +1 Critical
  • Refine +7
    • ASPD +10%
  • Refine +9
    • Critical damage +15%
  • Refine +11
    • Ranged physical damage on Insect and Brute race +30%
  • Equip 22190.pngIllusion Boots [1
    • ATK +10%
    • Each item +7 gives ASPD +2
    • Total refine 18+ increase Critical damage +10%
    • Total refine 22+ chance to trigger Hunter's Sight it increases critical damage +15% additional 50% damage to Brute and Insect.
  • Has Random Options
18122.pngGiant Bow [1] Grand Pere (3073) 130 195 / 0
  • HIT -50
  • Increase Ranged Physical Damage by 40%
  • ASPD +15%
18123.pngBow of Storms [1] Grand Pere (3073) 130 160 / 0
  • Increase Ranged Physical Damage by 30%
  • Severe Rainstorm skill cooldown -2 seconds.
  • SP Consume of Severe Rainstorm +15
18178.pngVirtual Bow-OS [2] Episode 17.1 130 200 / 0
  • ATK +3%
  • Refine +7
    • Ranged physical damage +7%
  • Refine +9
    • Arrow Storm damage +30%
  • Refine +11
    • Arrow Storm damage +20%
18179.pngMH-P89-OS [2] Episode 17.1 130 170 / 0
  • ATK +3%
  • Refine +7
    • Ranged physical damage +7%
  • Refine +9
    • Reduce after cast delay of Severe Rainstorm by 2s
  • Refine +11
    • Severe Rainstorm damage +15%
18180.pngAC-B44-OS [2] Episode 17.1 130 190 / 135
  • Bow damage +5%
  • Refine +7
    • ASPD +7%
  • Refine +9
    • Triangle Shot damage +15%
  • Refine +11
    • Bow damage +10%
700041.pngLimit Shadow Chaser Bow Limit Group 140 180 / 0
  • ATK +5%
  • Each level of Vulture's Eye ranged physical damage +1%
  • Base Level 140
    • Variable casting time -5%
    • Triangle Shot and Feint Bomb damage +10%
  • Base Level 145
    • After skill delay -5%
    • Physical damage to all size +5%
700042.pngLimit Ranger Bow Limit Group 140 180 / 0
  • ATK +5%
  • Each level of Owl's Eye ranged physical damage +1%
  • Base Level 140
    • Arrow Storm cooldown -0,7s
    • Arrow Storm damage +10%
  • Base Level 145
    • Ranged physical damage +5%
    • Physical damage to all size +5%
700043.pngLimit Ranger Crossbow Limit Group 140 180 / 0
  • ATK +5%
  • Each level of Vulture's Eye ASPD +1%
  • Base Level 140
    • Aimed Bolt cooldown -1s
    • Sharpshooting and Aimed Bolt damage +10%
  • Base Level 145
    • After skill delay -5%
    • Physical damage to all size +5%
700007.pngSuperbia String [2] Episode 17.2 150 220 / 0
  • Arrow Storm damage +10%
  • Each 3 refines ATK +12
  • Refine +7
    • Arrow Storm damage +10%
  • Refine +9
    • Arrow Storm cooldown -1s
  • Refine +11
    • Arrow Storm damage +15%
  • Has Random Options
700008.pngGula Gun [2] Episode 17.2 150 220 / 0
  • Triangle Shot damage +10%
  • Each 3 refines ATK +12
  • Refine +7
    • Triangle Shot damage +15%
  • Refine +9
    • After skill delay -10%
  • Refine +11
    • Triangle Shot damage +20%
  • Has Random Options
700009.pngPigritia Rhythm [2] Episode 17.2 150 190 / 0
  • Severe Rainstorm damage +10%
  • Each 3 refines ATK +12
  • Refine +7
    • Severe Rainstorm damage +15%
  • Refine +9
    • Severe Rainstorm cooldown -2,5s
  • Refine +11
    • Severe Rainstorm damage +20%
  • Has Random Options
700013.pngPatent Narcissus Bow [2] Secret Box 150 210 / 0
  • Each 2 refines ATK +15
  • Each 3 refines ranged physical damage +4%
  • Refine +7
    • Severe Rainstorm cooldown -2s
  • Refine +9
    • Severe Rainstorm damage +15%
  • Refine +11
    • Severe Rainstorm damage +10%
    • Ranged physical damage +15%
  • Equip 22238.pngGreat Hero Boots [1] gives DEX +10 and long ranged physical damage +5%
700018.pngPatent Royal Bow [2] Secret Box 150 205 / 0
  • Each 2 refines ATK +15
  • Each 3 refines Arrow Storm damage +12%
  • Refine +7
    • ASPD +10%
    • Ranged physical damage +15%
  • Refine +9
    • Ranged physical damage +12%
    • Critical damage +10%
  • Refine +11
    • Sharpshooting damage +20%
    • After skill delay -10%
  • Equip 22238.pngGreat Hero Boots [1] gives DEX +10 and ATK +7%
700019.pngPatent Scarlet Dragon Leather Bow [2] Secret Box 150 200 / 0
  • Each 2 refines ATK +15
  • Each 3 refines after skill delay -4%
  • Refine +7
    • Ranged physical damage +10%
    • Physical damage to all size +10%
  • Refine +9
    • Aimed Bolt damage +35%
  • Refine +11
    • Aimed Bolt after skill delay -1s
    • Variable casting time -10%
  • Equip 22238.pngGreat Hero Boots [1] gives DEX +10 and ATK +7%
18121.pngBow of Vicious Mind [1] Sky Fortress 160 170 / 0
18184.pngRapid Fire [2] Somatology Laboratory 170 185 / 0
  • Ranged physical damage +10%
  • Each refine ATK +4
  • Refine +9
    • Triangle Shot damage +20%
  • Refine +11
    • Triangle Shot damage +15%
  • Can be enchanted.
18185.pngSharp Star Bow [2] Somatology Laboratory 170 150 / 0
  • Critical +5
  • Each refine critical damage +1%
  • Refine +9
    • Ranged physical damage +7%
  • Refine +11
    • Sharp Shooting damage +10%
  • Can be enchanted.
18186.pngAiming Bow [2] Somatology Laboratory 170 210 / 0
  • Skill delay rate -5%
  • Each refine after skill delay rate -1%
  • Refine +9
    • Aimed Bolt damage +30%
  • Refine +11
    • Aimed Bolt cooldown -1s
    • Aimed Bolt damage +15%
  • Can be enchanted.
18187.pngFalken Shooter [2] Somatology Laboratory 170 210 / 0
  • Ranged physical damage +10%
  • Each refine ATK +4
  • Refine +9
    • Arrow Storm damage +25%
  • Refine +11
    • Arrow Storm cooldown -0,7s
  • Can be enchanted.
18188.pngWind Gale [2] Somatology Laboratory 170 200 / 0
  • Ranged physical damage +10%
  • Each refine ranged physical damage +1%
  • Refine +9
    • Severe Rainstorm damage +30%
  • Refine +11
    • Severe Rainstorm cooldown -2s
18190.pngBolt Shooter [2] Einbech Mines F3 170 210 / 0
  • ATK +10%
  • Aimed Bolt damage +10%
  • Refine +7
    • ATK +60
    • Variable Casting time -10%
  • Refine +9
    • Aimed Bolt damage +15%
    • Chance to physical damage to all size +15% for 10 seconds
  • Refine +11
    • After skill delay -20%
  • Has Random Options
18191.pngRoyal Knight Bow [2] Glastheim Challenge Mode 170 180 / 0
  • Ranged physical damage +15%
  • Each refine ATK +4
  • Refine +9
    • Triangle Shot damage +20%
  • Refine +11
    • Physical damage to Undead and Angel race +20%
  • Equip 15388.pngKing Schmidt's Suit [1] and 15389.pngKing Schmidt's Manteau [1
    • ATK +30
    • Chance to trigger ranged physical damage +10% for 10 seconds when attacking physical.
    • Total set refine +30 increases physical damage to Holy and Undead elemental +20%
18198.pngRoyal Knight Archer Bow [2] Glastheim Challenge Mode 170 190 / 0
  • Ranged physical damage +15%
  • Each refine ATK +4
  • Refine +9
    • Aimed Bolt damage +20%
  • Refine +11
    • Aimed Bolt cooldown -1s
    • Physical damage to Undead and Angel race +20%
  • Equip 15388.pngKing Schmidt's Suit [1] and 15389.pngKing Schmidt's Manteau [1
    • ATK +30
    • Chance to trigger ranged physical damage +10% for 10 seconds when attacking physical.
    • Total set refine +30 increases physical damage to Holy and Undead elemental +20%
         

Weapon Level 5

Item List Obtained From Level ATK / MATK Description
700021.pngScrap Bow [2] Coming (May 2022) 200 210 / 0
  • Each 2 refines Gale Storm damage +5%
  • Each 4 refines Ranged physical damage +2%