Модуль автоматической модификации
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Автоматический модуль
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Эффект
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Location
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Максимальное количество
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Normal Enchants
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Automatic Module (Defense)
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Automatic Module (Defense)
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- DEF + 150
- [Заточен >= 9]
- Additional DEF + 75.
- [Заточен >= 11]
- Additional DEF + 75.
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Automatic Armor A-type [1]
Automatic Armor B-type [1]
Automatic Engine Wing A-type [1]
Automatic Engine Wing B-type [1]
Automatic Leg A-type [1]
Automatic Leg B-type [1]
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3
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Automatic Module (Magic Defense)
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Automatic Module (Magic Defense)
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- MDEF + 15
- [Заточен >= 9]
- Additional MDEF + 7.
- [Заточен >= 11]
- Additional MDEF + 7.
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Automatic Module (Vit)
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Automatic Module (Vit)
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- VIT + 3
- MAXHP + 1%
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Automatic Booster R
Automatic Booster L
Automatic Battle Chip R R
Automatic Battle Chip L
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Automatic Module (Luk)
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Automatic Module (Luk)
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- LUK + 3
- Increases critical damage by 1%.
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Automatic Module (Str)
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Automatic Module (Str)
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- STR + 3
- ATK + 2%
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Automatic Booster R
Automatic Battle Chip R
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Automatic Module (Agi)
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Automatic Module (Agi)
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- AGI + 3
- ASPD + 2%
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Automatic Module (Int)
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Automatic Module (Int)
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- INT + 3
- MATK + 2%
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Automatic Booster L
Automatic Battle Chip L
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Automatic Module (Dex)
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Automatic Module (Dex)
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- DEX + 3
- Increases long ranged physical damage by 2%.
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Rare Enchants
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Automatic Module (HP recovery)
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Automatic Module (HP recovery)
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- HP recovery + 30%.
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Automatic Booster R
Automatic Battle Chip R
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2
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Automatic Module (SP recovery)
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Automatic Module (SP recovery)
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- SP recovery + 30%.
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Automatic Booster L
Automatic Battle Chip L
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Automatic Module (Spell)
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Automatic Module (Spell)
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- MATK + 20
- Reduces variable casting time by 10%.
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Automatic Booster R
Automatic Booster L
Automatic Battle Chip R R
Automatic Battle Chip L
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1
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Automatic Module(Attack Speed)
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Automatic Module(Attack Speed)
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- ATK + 20
- ASPD + 10%
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Automatic Module (Fatal)
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Automatic Module (Fatal)
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- CRIT + 10
- Increases critical damage by 10%.
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Automatic Module (Expert Archer)
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Automatic Module (Expert Archer)
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- HIT + 10
- Increases long ranged physical damage by 10%.
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Automatic Module (Vital)
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Automatic Module (Vital)
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- MAXHP + 5%
- MAXHP + 1500
- [Заточен >= 9]
- Additional MAXHP + 2%.
- [Заточен >= 11]
- Additional MAXHP + 3%.
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Automatic Leg A-type [1]
Automatic Leg B-type [1]
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2
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Automatic Module (Mental)
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Automatic Module (Mental)
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- MAXSP + 5%
- MAXSP + 300
- [Заточен >= 9]
- Additional MAXSP + 2%.
- [Заточен >= 11]
- Additional MAXSP + 3%.
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Automatic Module (Heal)
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Automatic Module (Heal)
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- Increases heal effectiveness by 5%.
- [Заточен >= 9]
- Increases heal effectiveness by additional 5%.
- [Заточен >= 11]
- Increases heal effectiveness by additional 7%.
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Automatic Module (Power)
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Automatic Module (Power)
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- ATK + 5%
- ATK + 75
- [Заточен >= 9]
- Additional melee physical damage + 2%.
- [Заточен >= 11]
- Additional melee physical damage + 3%.
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Automatic Armor A-type [1]
Automatic Armor B-type [1]
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Automatic Module (Magic)
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Automatic Module (Magic)
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- MATK + 5%
- MATK + 75
- [Заточен >= 9]
- Additional MATK + 2%.
- [Заточен >= 11]
- Additional MATK + 3%.
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Automatic Module (Shooter)
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Automatic Module (Shooter)
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- Increases long ranged physical damage by 3%.
- [Заточен >= 9]
- Increases long ranged physical damage by additional 3%.
- [Заточен >= 11]
- Increases long ranged physical damage by additional 3%.
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Automatic Module (Fast)
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Automatic Module (Fast)
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- ASPD + 1
- [Заточен >= 9]
- ASPD + 5%
- [Заточен >= 11]
- Additional ASPD + 5%.
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Automatic Engine Wing A-type [1]
Automatic Engine Wing B-type [1]
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Automatic Module (Caster)
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Automatic Module (Caster)
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- Reduces variable casting time by 5%.
- [Заточен >= 9]
- Reduces variable casting time by additional 5%.
- [Заточен >= 11]
- Reduces variable casting time by additional 5%.
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Automatic Module (Critical)
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Automatic Module (Critical)
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- CRIT + 10
- [Заточен >= 9]
- Increases critical damage by 5%.
- [Заточен >= 11]
- Increases critical damage by additional 7%.
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Unique Enchants
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Automatic Module (Magical Force)
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Automatic Module (Magical Force)
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- MATK + 20
- Reduces variable casting time by 10%.
- Increases all property magical damage by 2%.
- [Заточен >= 9]
- Increases all property magical damage by additional 1%.
- [Заточен >= 11]
- Increases all property magical damage by additional 2%.
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Automatic Armor A-type
Automatic Armor B-type
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1
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Automatic Module (Attacker Force)
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Automatic Module (Attacker Force)
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- ATK + 20
- Increases melee physical damage by 10%.
- Increases physical damage against all size enemies by 3%.
- [Заточен >= 9]
- Increases physical damage against all size enemies by additional 1%.
- [Заточен >= 11]
- Increases physical damage against all size enemies by additional 1%.
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Automatic Module (Range Force)
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Automatic Module (Range Force)
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- ATK + 20
- Increases long ranged physical damage by 10%.
- Increases physical damage against all size enemies by 3%.
- [Заточен >= 9]
- Increases physical damage against all size enemies by additional 1%.
- [Заточен >= 11]
- Increases physical damage against all size enemies by additional 1%.
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Automatic Module (Critical Force)
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Automatic Module (Critical Force)
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- CRIT + 5
- Increases critical damage by 10%.
- Increases physical damage against all size enemies by 3%.
- [Заточен >= 9]
- Increases physical damage against all size enemies by additional 1%.
- [Заточен >= 11]
- Increases physical damage against all size enemies by additional 1%.
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Automatic Module (Recovery Force)
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Automatic Module (Recovery Force)
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- MATK + 20
- Reduces variable casting time by 10%.
- Increases heal effectiveness by 5%.
- [Заточен >= 9]
- Increases heal effectiveness by additional 5%.
- [Заточен >= 11]
- Increases heal effectiveness by additional 5%.
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Automatic Module (Mirror Counter)
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Automatic Module (Mirror Counter)
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- Reduces damage taken from reflect damage by 2%.
- [Заточен >= 9]
- Reduces damage taken from reflect damage by additional 2%.
- [Заточен >= 11]
- Reduces damage taken from reflect damage by additional 3%.
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Automatic Module (Delay after skill)
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Automatic Module (Delay after skill)
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- Reduces delay after skill by 4%.
- [Заточен >= 9]
- Reduces delay after skill by additional 6%.
- [Заточен >= 11]
- Reduces delay after skill by additional 6%.
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Automatic Module (Fixed Casting)
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Automatic Module (Fixed Casting)
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- Reduces fixed casting time by 0.1 seconds.
- [Заточен >= 9]
- Reduces fixed casting time by additional 0.2 seconds.
- [Заточен >= 11]
- Reduces fixed casting time by additional 0.5 seconds.
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Automatic Leg A-type
Automatic Leg B-type
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Automatic Module (Above All)
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Automatic Module (Above All)
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- Reduces physical and magical damage taken from normal and boss enemies by 7%.
- [Заточен >= 9]
- Reduces physical and magical damage taken from all size enemies by 7%.
- [Заточен >= 11]
- Reduces physical and magical damage taken from all race enemies by 7% (excludes players).
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Automatic Engine Wing A-type
Automatic Engine Wing B-type
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Automatic Module (Drain Life)
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Automatic Module (Drain Life)
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- Has a 2% chance to restore 3% of damage as HP when dealing physical damage.
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Automatic Booster R
Automatic Battle Chip R
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Automatic Module (Drain Soul)
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Automatic Module (Drain Soul)
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- Has a 1% chance to restore 2% of damage as SP when dealing physical damage.
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Automatic Booster L
Automatic Battle Chip L
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Automatic Module (Magic Healing)
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Automatic Module (Magic Healing)
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- Has a 2% chance to recover 500 HP per 0.4 seconds for 23 times when dealing magical damage.
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Automatic Booster R
Automatic Battle Chip R
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Automatic Module (Magic Soul)
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Automatic Module (Magic Soul)
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- Has a 1% chance to recover 120 SP per 0.4 second for 23 times when dealing magical damage.
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Automatic Booster L
Automatic Battle Chip L
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Automatic Module (Power Force)
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Automatic Module (Power Force)
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- ATK + 3%
- MATK + 3%
- [Заточен >= 9]
- Additional ATK + 3%.
- Additional MATK + 3%.
- [Заточен >= 11]
- Additional ATK + 4%.
- Additional MATK + 4%.
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Automatic Armor A-type
Automatic Armor B-type
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Automatic Module (Robust)
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Automatic Module (Robust)
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- MAXHP + 2000
- MAXSP + 300
- MAXHP + 5%
- MAXSP + 5%
- [Заточен >= 9]
- Additional MAXHP + 2%.
- Additional MAXSP + 2%.
- [Заточен >= 11]
- Additional MAXHP + 3%.
- Additional MAXSP + 3%.
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Automatic Leg A-type
Automatic Leg B-type
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Automatic Module (Powerful)
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Automatic Module (Powerful)
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- Increases melee and long ranged physical damage by 5%, increases all property magical damage by 5%.
- [Заточен >= 9]
- Increases melee and long ranged physical damage by additional 2%, increases all property magical damage by additional 2%.
- [Заточен >= 11]
- Increases melee and long ranged physical damage by additional 3%, increases all property magical damage by additional 3%.
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Automatic Engine Wing A-type
Automatic Engine Wing B-type
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Automatic Module (All Force)
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Automatic Module (All Force)
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- Increases melee physical damage by 5%.
- Increases long ranged physical damage by 5%.
- Increases all property magical damage by 5%.
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Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
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Automatic Module (Reflection Reject)
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Automatic Module (Reflection Reject)
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- Reduces damage taken from reflect damage by 3%.
- [Заточен >= 9]
- Reduces damage taken from reflect damage by additional 2%.
- [Заточен >= 11]
- Reduces damage taken from reflect damage by additional 4%.
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Automatic Engine Wing A-type
Automatic Engine Wing B-type
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Legendary Enchants
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Automatic Module (Unlimited Vital)
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Automatic Module (Unlimited Vital)
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- Has 5% chance to gain "Enhanced Everlasting Life" for 10 seconds when receiving physical or magical damage.
- [Enhanced Everlasting Life]
- VIT + 50
- Recovers 800 HP per 0.5 seconds for 23 times for 10 seconds.
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Automatic Leg A-type
Automatic Leg B-type
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1
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Automatic Module (Spell Buster)
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Automatic Module (Spell Buster)
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- Has 3% chance to gain "Enhanced Magic Storm" for 10 seconds when dealing magical damage.
- [Enhanced Magic Storm]
- INT + 50
- MATK + 25% for 10 seconds.
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Automatic Module (Firing Shot)
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Automatic Module (Firing Shot)
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- Has 3% chance to gain "Enhanced Plunging Shooter" for 10 seconds when dealing physical damage.
- [Enhanced Plunging Shooter]
- DEX + 50
- Increases long ranged physical damage by 15% for 10 seconds.
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Automatic Module (Over Power)
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Automatic Module (Over Power)
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- Has 3% chance to gain "Enhanced Raging Fight" for 10 seconds when dealing physical damage.
- [Enhanced Raging Fight]
- STR + 50
- ATK + 15%
- Increases melee physical damage by 10% for 10 seconds.
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Automatic Module (Fatal Flash)
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Automatic Module (Fatal Flash)
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- Has 3% chance to gain "Enhanced Deadly Lightspeed" for 10 seconds when dealing physical damage.
- [Enhanced Deadly Lightspeed]
- AGI + 50
- Increases critical damage by 15% for 10 seconds.
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Automatic Module (Lucky Strike)
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Automatic Module (Lucky Strike)
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- Has 3% chance to gain "Enhanced Good Fortune" for 10 seconds when dealing magical damage.
- [Enhanced Good Fortune]
- LUK + 50
- Increases all property magical damage by 15% for 10 seconds.
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Epic Enchants
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Automatic Module (Dragonic Breath)
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Automatic Module (Dragonic Breath)
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- Increases Dragon Breath and Dragon Breath - Water damage by 15%.
- [Заточен >= 9]
- Increases Dragon Breath and Dragon Breath - Water damage by additional 3%.
- [Заточен >= 11]
- Increases Dragon Breath and Dragon Breath - Water damage by additional 7%.
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Automatic Armor A-type [1]
Automatic Armor B-type [1]
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2
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Automatic Module (Wave Break)
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Automatic Module (Wave Break)
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- Increases Sonic Wave and Ignition Break damage by 15%.
- [Заточен >= 9]
- Increases Sonic Wave and Ignition Break damage by additional 3%.
- [Заточен >= 11]
- Increases Sonic Wave damage by additional 7%.
- Reduces cooldown of Ignition Break by 0.25 seconds.
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Automatic Module (Hundred Spiral)
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Automatic Module (Hundred Spiral)
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- Increases Spiral Pierce and Hundred Spear damage by 15%.
- [Заточен >= 9]
- Increases Spiral Pierce and Hundred Spear damage by additional 3%.
- [Заточен >= 11]
- Increases Spiral Pierce damage by additional 7%.
- Reduces cooldown of Hundred Spear by 0.25 seconds.
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Automatic Module (Drive Press)
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Automatic Module (Drive Press)
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- Increases Earth Drive and Shield Press damage by 15%.
- [Заточен >= 9]
- Increases Earth Drive and Shield Press damage by additional 3%.
- [Заточен >= 11]
- Increases Earth Drive and Shield Press damage by additional 7%.
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Automatic Module (Vanishing Cannon)
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Automatic Module (Vanishing Cannon)
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- Increases Banishing Point and Cannon Spear damage by 15%.
- [Заточен >= 9]
- Increases Banishing Point and Cannon Spear damage by additional 3%.
- [Заточен >= 11]
- Increases Banishing Point and Cannon Spear damage by additional 7%.
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Automatic Module (Genesis Pressure)
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Automatic Module (Genesis Pressure)
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- Increases Pressure and Ray of Genesis damage by 15%.
- [Заточен >= 9]
- Increases Pressure and Ray of Genesis damage by additional 3%.
- [Заточен >= 11]
- Increases Pressure and Ray of Genesis damage by additional 7%.
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Automatic Module (Boost Cannon)
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Automatic Module (Boost Cannon)
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- Increases Knuckle Boost and Arm Cannon damage by 15%.
- [Заточен >= 9]
- Increases Knuckle Boost and Arm Cannon damage by additional 3%.
- [Заточен >= 11]
- Increases Knuckle Boost and Arm Cannon damage by additional 7%.
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Automatic Module (Cold Flare)
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Automatic Module (Cold Flare)
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- Increases Cold Slower and Flame Launcher damage by 15%.
- [Заточен >= 9]
- Increases Cold Slower and Flame Launcher damage by additional 3%.
- [Заточен >= 11]
- Increases Cold Slower and Flame Launcher damage by additional 7%.
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Automatic Module (Tornado Swing)
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Automatic Module (Tornado Swing)
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- Increases Axe Tornado and Power Swing damage by 15%.
- [Заточен >= 9]
- Increases Axe Tornado and Power Swing damage by additional 3%.
- [Заточен >= 11]
- Increases Axe Tornado and Power Swing damage by additional 7%.
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Automatic Module (Cannon Tornado)
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Automatic Module (Cannon Tornado)
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- Increases Cart Cannon and Cart Tornado damage by 15%.
- [Заточен >= 9]
- Increases Cart Cannon and Cart Tornado damage by additional 3%.
- [Заточен >= 11]
- Increases Cart Cannon and Cart Tornado damage by additional 7%.
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Automatic Module (Crazy Mandragora)
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Automatic Module (Crazy Mandragora)
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- Increases Crazy Weed damage by 15%.
- Reduces cooldown of Howling of Mandragora by 0.3 seconds.
- [Заточен >= 9]
- Increases Crazy Weed damage by additional 3%.
- Reduces cooldown of Howling of Mandragora by additional 0.3 seconds.
- [Заточен >= 11]
- Increases Crazy Weed damage by additional 7%.
- Reduces cooldown of Howling of Mandragora by additional 0.4 seconds.
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Automatic Module (Acid Explosion)
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Automatic Module (Acid Explosion)
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- Increases Acid Demonstration and Spore Explosion damage by 15%.
- [Заточен >= 9]
- Increases Acid Demonstration and Spore Explosion damage by additional 3%.
- [Заточен >= 11]
- Increases Acid Demonstration and Spore Explosion damage by additional 7%.
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Automatic Module (Sonic Impact)
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Automatic Module (Sonic Impact)
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- Increases Sonic Blow and Cross Impact damage by 15%.
- [Заточен >= 9]
- Increases Sonic Blow and Cross Impact damage by additional 3%.
- [Заточен >= 11]
- Increases Sonic Blow and Cross Impact damage by additional 7%.
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Automatic Module (Cutter Slasher)
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Automatic Module (Cutter Slasher)
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- Increases Rolling Cutter and Cross Ripper Slasher damage by 15%.
- [Заточен >= 9]
- Increases Rolling Cutter and Cross Ripper Slasher damage by additional 3%.
- [Заточен >= 11]
- Increases Rolling Cutter and Cross Ripper Slasher damage by additional 7%.
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Automatic Module (Berserk Slash)
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Automatic Module (Berserk Slash)
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- Increases Soul Destroyer and Counter Slash damage by 15%.
- [Заточен >= 9]
- Increases Soul Destroyer and Counter Slash damage by additional 3%.
- [Заточен >= 11]
- Increases Soul Destroyer and Counter Slash damage by additional 7%.
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Automatic Module (Fatal Raid)
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Automatic Module (Fatal Raid)
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- Increases Fatal Menace and Raid damage by 15%.
- [Заточен >= 9]
- Increases Fatal Menace and Raid damage by additional 3%.
- [Заточен >= 11]
- Increases Fatal Menace and Raid damage by additional 7%.
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Automatic Module (Shadow Spell)
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Automatic Module (Shadow Spell)
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- Increases all property magical damage by 15%.
- [Заточен >= 9]
- Increases all property magical damage by 3%.
- [Заточен >= 11]
- Increases all property magical damage by 7%.
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Automatic Module (Angle Shot)
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Automatic Module (Angle Shot)
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- Increases Triangle Shot damage by 15%.
- Increases long ranged physical damage by 10%.
- [Заточен >= 9]
- Increases Triangle Shot damage by additional 3%.
- [Заточен >= 11]
- Increases Triangle Shot damage by additional 7%.
- Increases long ranged physical damage by additional 5%.
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Automatic Module (Crimson Strain)
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Automatic Module (Crimson Strain)
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- Increases Crimson Rock and Earth Strain damage by 15%.
- [Заточен >= 9]
- Increases Crimson Rock and Earth Strain damage by additional 3%.
- [Заточен >= 11]
- Increases Crimson Rock and Earth Strain damage by additional 7%.
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Automatic Module (Jack Lightning)
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Automatic Module (Jack Lightning)
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- Increases Jack Frost and Chain Lightning damage by 15%.
- [Заточен >= 9]
- Increases Jack Frost and Chain Lightning damage by additional 3%.
- [Заточен >= 11]
- Increases Jack Frost and Chain Lightning damage by additional 7%.
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Automatic Module (Comet Vortex)
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Automatic Module (Comet Vortex)
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- Increases Comet and Tetra Vortex damage by 15%.
- [Заточен >= 9]
- Increases Comet and Tetra Vortex damage by additional 3%.
- [Заточен >= 11]
- Increases Comet and Tetra Vortex damage by additional 7%.
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Automatic Module (Double Bolt)
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Automatic Module (Double Bolt)
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- Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 15%.
- [Заточен >= 9]
- Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 3%.
- [Заточен >= 11]
- Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 7%.
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Automatic Module (Warm Wave)
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Automatic Module (Warm Wave)
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- Increases Psychic Wave damage by 15%.
- Reduces cooldown of Warmer by 1 second.
- [Заточен >= 9]
- Increases Psychic Wave damage by additional 3%.
- Reduces cooldown of Warmer by additional 2 seconds.
- [Заточен >= 11]
- Increases Psychic Wave damage by additional 7%.
- Reduces cooldown of Warmer by additional 4 seconds.
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Automatic Module (Diamond Grave)
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Automatic Module (Diamond Grave)
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- Increases Diamond Dust and Earth Grave damage by 15%.
- [Заточен >= 9]
- Increases Diamond Dust and Earth Grave damage by additional 3%.
- [Заточен >= 11]
- Increases Diamond Dust and Earth Grave damage by additional 7%.
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Automatic Module (Magnus Ramus)
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Automatic Module (Magnus Ramus)
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- Increases Magnum Exorcismus and Adoramus damage by 15%.
- [Заточен >= 9]
- Increases Magnum Exorcismus and Adoramus damage by additional 3%.
- [Заточен >= 11]
- Increases Magnum Exorcismus and Adoramus damage by additional 7%.
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Automatic Module (Holy Judex)
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Automatic Module (Holy Judex)
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- Increases Holy Light and Judex damage by 15%.
- [Заточен >= 9]
- Increases Holy Light and Judex damage by additional 3%.
- [Заточен >= 11]
- Increases Holy Light and Judex damage by additional 7%.
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Automatic Module (Duple Lica)
|
Automatic Module (Duple Lica)
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- Increases Duple Light damage by 15%.
- Reduces cooldown of Basilica by 2 seconds.
- [Заточен >= 9]
- Increases Duple Light damage by additional 3%.
- Reduces cooldown of Basilica by additional 3 seconds.
- [Заточен >= 11]
- Increases Duple Light damage by additional 7%.
- Reduces cooldown of Basilica by additional 5 seconds.
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Automatic Module (Tiger Empire)
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Automatic Module (Tiger Empire)
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- Increases Tiger Cannon and Fallen Empire by 15%.
- [Заточен >= 9]
- Increases Tiger Cannon and Fallen Empire damage by additional 3%.
- [Заточен >= 11]
- Increases Tiger Cannon and Fallen Empire damage by additional 7%.
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Automatic Module (Rampage Arrow)
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Automatic Module (Rampage Arrow)
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- Increases Rampage Blast and Knuckle Arrow damage by 15%.
- [Заточен >= 9]
- Increases Rampage Blast and Knuckle Arrow damage by additional 3%.
- [Заточен >= 11]
- Increases Rampage Blastt and Knuckle Arrow damage by additional 7%.
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Automatic Module (Raging Combo)
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Automatic Module (Raging Combo)
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- Increases Combo Finish and Chain Crush Combo damage by 15%.
- [Заточен >= 9]
- Increases Combo Finish and Chain Crush Combo damage by additional 3%.
- [Заточен >= 11]
- Increases Combo Finish and Chain Crush Combo damage by additional 7%.
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Automatic Module (Cluster)
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Automatic Module (Cluster)
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- Increases Cluster Bomb damage by 15%.
- [Заточен >= 9]
- Increases Cluster Bomb damage by additional 3%.
- [Заточен >= 11]
- Increases Cluster Bomb damage by additional 7%.
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Automatic Module (Breeze Shooting)
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Automatic Module (Breeze Shooting)
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- Increases Sharp Shooting damage by 15%.
- Increases critical damage by 10%.
- [Заточен >= 9]
- Increases Sharp Shooting damage by additional 3%.
- [Заточен >= 11]
- Increases Sharp Shooting damage by additional 7%.
- Increases critical damage by additional 5%.
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Automatic Module (Aimed Storm)
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Automatic Module (Aimed Storm)
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- Increases Aimed Bolt and Arrow Storm damage by 15%.
- [Заточен >= 9]
- Increases Aimed Bolt and Arrow Storm damage by additional 3%.
- [Заточен >= 11]
- Increases Aimed Bolt and Arrow Storm damage by additional 7%.
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Automatic Module (Metal Echo)
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Automatic Module (Metal Echo)
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- Increases Metallic Sound and Great Echo damage by 15%.
- [Заточен >= 9]
- Increases Metallic Sound and Great Echo damage by additional 3%.
- [Заточен >= 11]
- Increases Metallic Sound and Great Echo damage by additional 7%.
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Automatic Module (Reverberation)
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Automatic Module (Reverberation)
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- Increases Reverberation damage by 15%.
- [Заточен >= 9]
- Increases Reverberation damage by additional 3%.
- [Заточен >= 11]
- Increases Reverberation damage by additional 7%.
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Automatic Module (Vulcan Severe)
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Automatic Module (Vulcan Severe)
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- Increases Arrow Vulcan and Severe Rainstorm damage by 15%.
- [Заточен >= 9]
- Increases Arrow Vulcan and Severe Rainstorm damage by additional 3%.
- [Заточен >= 11]
- Increases Arrow Vulcan and Severe Rainstorm damage by additional 7%.
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Automatic Module (Prominence Burst)
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Automatic Module (Prominence Burst)
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- Increases Prominence Kick and Solar Burst damage by 15%.
- [Заточен >= 9]
- Increases Prominence Kick and Solar Burst damage by additional 3%.
- [Заточен >= 11]
- Increases Prominence Kick and Solar Burst damage by additional 7%.
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Automatic Module (Moon Kick)
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Automatic Module (Moon Kick)
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- Increases New Moon Kick and Full Moon Kick damage by 15%.
- [Заточен >= 9]
- Increases New Moon Kick and Full Moon Kick damage by additional 3%.
- [Заточен >= 11]
- Increases New Moon Kick and Full Moon Kick damage by additional 7%
- Increases critical damage by 5%.
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Automatic Module (Flash Falling)
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Automatic Module (Flash Falling)
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- Increases Flashing Kick and Falling Star damage by 15%.
- [Заточен >= 9]
- Increases Flashing Kick and Falling Star damage by additional 3%.
- [Заточен >= 11]
- Increases Flashing Kick and Falling Star damage by additional 7%.
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Automatic Module (Eswhoo)
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Automatic Module (Eswhoo)
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- Increases Esma and Eswhoo damage by 15%.
- [Заточен >= 9]
- Increases Esma and Eswhoo damage by additional 3%.
- [Заточен >= 11]
- Increases Esma and Eswhoo damage by additional 7%.
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Automatic Module (Espa)
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Automatic Module (Espa)
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- Increases Espa damage by 15%.
- [Заточен >= 9]
- Increases Espa damage by additional 3%.
- [Заточен >= 11]
- Increases Espa damage by additional 7%.
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Automatic Module (Curse Explosion)
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Automatic Module (Curse Explosion)
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- Increases Curse Explosion damage by 15%.
- [Заточен >= 9]
- Increases Curse Explosion damage by additional 3%.
- [Заточен >= 11]
- Increases Curse Explosion damage by additional 7%.
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Automatic Module (Des Hammer Dance)
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Automatic Module (Des Hammer Dance)
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- Increases Desperado, Fire Dance and Hammer of God damage by 15%.
- [Заточен >= 9]
- Increases Desperado, Fire Dance and Hammer of God by additional 3%.
- [Заточен >= 11]
- Increases Desperado, Fire Dance and Hammer of God by additional 7%.
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Automatic Module (Fire Howling Tail)
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Automatic Module (Fire Howling Tail)
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- Increases Fire Rain, Howling Mine and Dragon Tail damage by 15%.
- [Заточен >= 9]
- Increases Fire Rain, Howling Mine and Dragon Tail damage by additional 3%.
- [Заточен >= 11]
- Increases Fire Rain, Howling Mine and Dragon Tail damage by additional 7%.
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Automatic Module (Storm Buster Trip)
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Automatic Module (Storm Buster Trip)
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- Increases Shattering Storm, Banishing Buster and Round Trip damage by 15%.
- [Заточен >= 9]
- Increases Shattering Storm, Banishing Buster and Round Trip damage by additional 3%.
- [Заточен >= 11]
- Increases Shattering Storm, Banishing Buster and Round Trip damage by additional 7%.
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Automatic Module (Flame Ice Wind)
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Automatic Module (Flame Ice Wind)
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- Increases Flaming Petals, Freezing Spear and Wind Blade damage by 15%.
- [Заточен >= 9]
- Increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 3%.
- [Заточен >= 11]
- Increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 7%.
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Automatic Module (Cross Slash)
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Automatic Module (Cross Slash)
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- Increases Cross Slash damage by 15%.
- [Заточен >= 9]
- Increases Cross Slash damage by additional 3%.
- [Заточен >= 11]
- Increases Cross Slash damage by additional 7%.
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Automatic Module (Exploding Flake Wind)
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Automatic Module (Exploding Flake Wind)
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- Increases Exploding Dragon, Snow Flake Draft and First Wind damage by 15%.
- [Заточен >= 9]
- Increases Exploding Dragon, Snow Flake Draft and First Wind damage by additional 3%.
- [Заточен >= 11]
- Increases Exploding Dragon, Snow Flake Draft and First Wind damage by additional 7%.
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Automatic Module (Power of Sea)
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Automatic Module (Power of Sea)
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- Reduces cooldown of Tuna Party and Tasty Shrimp Party by 0.5 seconds.
- [Заточен >= 9]
- Reduces cooldown of Tuna Party and Tasty Shrimp Party by additional 1 second.
- [Заточен >= 11]
- Reduces cooldown of Tuna Party and Tasty Shrimp Party by additional 1.5 seconds.
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Automatic Module (Power of Land)
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Automatic Module (Power of Land)
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- Increases Silvervine Stem Spear and Catnip Meteor damage by 15%.
- [Заточен >= 9]
- Increases Silvervine Stem Spear and Catnip Meteor damage by additional 3%.
- [Заточен >= 11]
- Increases Silvervine Stem Spear and Catnip Meteor damage by additional 7%.
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Automatic Module (Power of Life)
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Automatic Module (Power of Life)
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- Increases Picky Peck and Lunatic Carrot Beat damage by 15%.
- [Заточен >= 9]
- Increases Picky Peck and Lunatic Carrot Beat damage by additional 3%.
- [Заточен >= 11]
- Increases Picky Peck and Lunatic Carrot Beat damage by additional 7%.
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